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Inside every cynic, there is a disappointed idealist.
Grandia II felt like an RPG ahead of its time in 2000, with sophisticated active-time battles, smart underlying systems, and clever writing anchored by Ryudo, Grandia II's sarcastic protagonist. Today's episode of Retro Encounter discusses the characters, mechanics, and first-half story of Grandia II, especially how its modern touches and angst contrast against the earnest optimism of the first Grandia.
Featuring: Zach Wilkerson, Ben Love, Claton Stevenson; Edited by Michael Sollosi
Opening and ending music by Miles Morkri
Get in Touch:
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RPGFan Shop
Email us: [email protected]
Twitter: @rpgfancom
Instagram: @rpgfancom
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Grandia II on RPGFan
4.6
6565 ratings
Inside every cynic, there is a disappointed idealist.
Grandia II felt like an RPG ahead of its time in 2000, with sophisticated active-time battles, smart underlying systems, and clever writing anchored by Ryudo, Grandia II's sarcastic protagonist. Today's episode of Retro Encounter discusses the characters, mechanics, and first-half story of Grandia II, especially how its modern touches and angst contrast against the earnest optimism of the first Grandia.
Featuring: Zach Wilkerson, Ben Love, Claton Stevenson; Edited by Michael Sollosi
Opening and ending music by Miles Morkri
Get in Touch:
RPGFan.com
RPGFan Shop
Email us: [email protected]
Twitter: @rpgfancom
Instagram: @rpgfancom
Facebook: rpgfancom
Twitch: rpgfancom
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