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In this episode, Andy, Wiedo, and Mark continue the tradition of the yearly shoot’em-up special. Andy kicks things off with Frontier Force for the Sega Master System, an intense fixed-screen shooter reminiscent of Space Invaders but elevated with dynamic weapon cycling and epic battles against waves of aliens and imposing bosses. Mark dives into Red Shift for the ZX Spectrum, spotlighting its accessible mechanics, unique shield regeneration system, and collectible ship parts that boost your capabilities, despite challenges posed by its monochrome visuals and tricky bullet visibility. Finally, Wiedo introduces Changeable Guardian Estique on the NES, an inventive horizontal shooter featuring a mech-transforming spaceship, strategic shield replenishments, and branching paths offering varied environmental challenges. Come shoot up some time with us!
5
33 ratings
In this episode, Andy, Wiedo, and Mark continue the tradition of the yearly shoot’em-up special. Andy kicks things off with Frontier Force for the Sega Master System, an intense fixed-screen shooter reminiscent of Space Invaders but elevated with dynamic weapon cycling and epic battles against waves of aliens and imposing bosses. Mark dives into Red Shift for the ZX Spectrum, spotlighting its accessible mechanics, unique shield regeneration system, and collectible ship parts that boost your capabilities, despite challenges posed by its monochrome visuals and tricky bullet visibility. Finally, Wiedo introduces Changeable Guardian Estique on the NES, an inventive horizontal shooter featuring a mech-transforming spaceship, strategic shield replenishments, and branching paths offering varied environmental challenges. Come shoot up some time with us!
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