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In part three of our three part series on the mental game, we explore practical applications to the mental game, both for you and your players. Things like breathing, "Think Time" (borrowing from Kevin Eastman), cue words, phrases, self talk and more, here are some ways that you and your program can conquer the toughest opponent of all; yourself.
By Martin Plum4.6
6262 ratings
In part three of our three part series on the mental game, we explore practical applications to the mental game, both for you and your players. Things like breathing, "Think Time" (borrowing from Kevin Eastman), cue words, phrases, self talk and more, here are some ways that you and your program can conquer the toughest opponent of all; yourself.

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