Chris Allen has written, edited, and designed dozens of tabletop gaming products since 2005, including roleplaying games, board games, and miniatures games, and shows no signs of stopping any time soon. He has contributed to major game lines such as the World of Darkness and Trinity Continuum, and worked on licensed tie-ins for a broad spectrum of properties including Starship Troopers, Babylon 5, and 2000AD.
His design work extends to live action roleplaying, where he served on the plot team for the major UK fest LARP, Empire, for several years. Chris is also a published short fiction author and is currently writing a tie-in novella for Trinity Continuum: Æon.
Chris believes that tabletop games, albeit played increasingly via virtual tabletops, provide an important creative outlet for their participants and a different method of interacting with the resulting in-the-moment fiction to that traditionally provided by other forms of story media.
Chris was born in Thailand, but these days lives in Bristol with his wife and two children.
In this episode, we go deep into:
- How Chris got started with roleplaying and how that led to storytelling and writing
Transitioning to writing and publishing in the games industryChris's background as an editorWriting for licensed properties, such as Starship Troopers and Babylon 5Working in someone else's sandpitThe limitations of using stills from TV as artwork for licensed gamesSkirting burnout and reduced enjoyment for certain intellectual properties – draining the magicCoping with fan reactionsCreating products to enable other people to create fanfiction and the layers of storytelling from game designer, to games master, to players, to game fictionCollaboration at the production end of games designSetting or mechanics first and how this variesThe effect of being a gamer and a games writer and the feedback loop createdThe bleed effect when people get very into their charactersGamers intentionally seek out dark themes as a form of catharsis and the importance of consent and safety toolsWriting for live action roleplaying gamesChris's writing process for his fictionChris answers a question from patron, Jo about managing his workloadHis Very Angry Dogs game is streamed at https://www.twitch.tv/paleo_gaming/videos/all
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Collaboration for Authors: https://books2read.com/u/3G2jLn
Intro vocals: Persephone Rose
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