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A special tea, a haunted lake, and a small medium. Are there truly ghosts here, or just a halfling and a production?
The time has come at last to determine the fate of the party's diminutive companion. Sharpen your scalpels, we're going in.
The group arrives in Easthaven, only to witness a surprising public execution.
Descending into the lake, the group encounters the source of the disturbance of magic that drew them to this planet.
More of the truth is revealed when the group manages to speak with the other denizens of this backwater world.
The group crash lands on a planet with a backwater local populace. Where can they find a cart?
Join us for another Spelljamming adventure as Paul takes a turn at the DM's wheel! Promises of changing space warfare forever are made to an unlikely bunch of destructive ne'er-do-wells on the Rock of Bral!
The horrors of Horizon laid bare, the group tries to escape with their lives... And potentially more?
When the gang splits up to investigate a mystery, an opportunity proves too good to pass up.
From the publisher's feed