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By Trevor Larson
5
1111 ratings
The podcast currently has 20 episodes available.
The adventure continues with our heroes continuing their voyage across the sea toward the island of Algan. But aboard the vessel the Tree Dawn Light not all is safe as the possibility of pirates grows on the horizon. Now the growing tension of the open seas presents new challenges as our group travels forward hoping they can make it to the island before any other challenges waylay them further.
After a long hiatus from uploading these episodes, we are back with a brand new campaign. We start this one after the last campaign events have wrapped up. We start off with a new set of individuals in our party as we begin to look forward to a seafaring adventure upon the ship the Tree Dawn Light. Welcome to this adventure now in progress!
The party enters into the Freehold of Myrria. Here they make their best attempt to make good first impressions before some old family members begin to shake our heroes to their core.
The group begins its journey toward Myrria and meets a roc flying toward them. But will the religious kingdom of Myrria offer hope and opportunity or more discord?
The group has finally finished their conflicts in Ul'Venar and begins their last days in Southbend before heading to Myrria but not before sorting through some other elements of choices recently made. After discussions with Jaben Methodius the group heads to have a conversation with Olid the Fateweaver.
After the events of the Grove, Ul'Venar, and Southbend the party finally reaches the end of the Moonbow story arc and has a moment of time as the events of the past week have taken their toll. Returning with Jaben Methodius to Ul'Venar the group is met with friendly faces and says some lasting goodbyes as they move on from this adventure toward others ahead.
The party has fought off the horde of defenses before Fadone and the ritual to summon the Guardian. Now they must fight to defeat this creature before it can reach its full potential. Will they all survive? And what happens when a bargain's debt comes due.
The party has finally moved through the entirety of the forest surrounding Ul Venar and approached the guardian's lair. Here they fight with Jaben Methodius as they try to prevent the guardian's rise. Whether they make it in time and whether they all survive comes down to quick thinking and quick choices.
After a harrowing battle that left one of their own dead and recently revived, the adventurers left the mage tower of Ul'Venar with Urric and head back into the city proper just as troops of the Blessed Guide arrive, bringing an acquaintance of the party, Jaben Methodius, back into their orbit. Now they have to decide whether this man is friend or foe before heading into the forest in order to stop the summoning of the Guardian. But first, they must find where the followers of Sylas have gone to.
Rushing toward the massive tree structure of a mage tower within Ul'Venar, the adventurers have split themselves up with Reyavor, Corzaphir, and Victoria watching as Mara and Verhis rush off toward the tower on Leyla's enlarged for. What dangers will they face inside and will they be able to stop Captain Arrend's plans before it's too late? This episode clearly shows the pros and cons of splitting the party and all that entails when you do.
The podcast currently has 20 episodes available.