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The adventurers make it to Ul'Venar and see the city within Salengrat Timberland. They begin to understand the political dynamic within this area as well. What will they think of the head Priest of Sehanine and the leader of the Elven city Priestess Sokzir Zilzabo.
As the adventuring party moves from The Grove toward Ul' Venar, they learn a bit more about themselves and this new city as threats loom in the distance. In this episode, the players take a much-deserved rest after the fighting at Giant's fall and now they begin their travels to the famed Elven city within Salengrat Timberlands.
The party returns to The Grove in order to discuss the destruction of the Domunculus Luci and what to do with the defeated Elleris Zangil. Reyavor learns more about his past while the rest of the party learns more about Sylas and the group that has infiltrated Ul' Venar.
The adventurers have left the grove after deciding to take their chances heading after the gathering forces at Giant's Fall and are set to attack the werebear collective there and stop Barrish's plans before he has the chance to break the Domonculus Luci. Everything seems to go to plan until another creature enters the fray.
The adventurers have made their way to Marid in the Feywild. Will they survive the encounter or will she wear their own faces like a set of new clothes? Will the curse of lycanthropy end for Mara and Victoria? As they finish their adventure within the Feywild what else might the group learn about the real cause of blight rot?
The adventurers have left The Grove in order to cure Victoria and Mara's werebear curse, but what lies within the Feywild is a mystery. Almost as much a mystery as what Merid the Blood Hag might ask for in return for a cure. Corzaphir learns more about their past and what happened since they were tortured by Sister Serenity and Commander Jaben Methodius, and Verhis's affliction grows more potent.
In this episode, the adventurers enter into the werebear community and come to understand the different dynamics within as they have try to discover a cure for their affliction.
We follow our adventurers as they head into Salengrat Timberland in search of the Drow city of Ul' Vennar. They continue on a hunt for a hopeful cure to werebearism and hope to find their way through the dangers of a mix of forest and Feywild.
This episode follows the story thus far as this campaign is already on its 26th session and has been going on for over half a year thus far. This serves as a summary of the events up until now and as an introduction to the players and their characters. Welcome to the Adventure!
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