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Join a ragtag group of misfits as they try to survive the Forbidden Lands. The group begins the preparations to venture into Weatherstone again, which involves some training and a shopping trip. However, the Forbidden Lands are not safe, even for a quick trip to the store.
Gurrok, Orc Sorcerer - Rex
The group's final session aboard Farsight Station takes place as this opening adventure comes to a close. Players: Duck, Jesse, Pete A, Backdoor, Caleb. GM: Art.
DCC Whiterock Session 42
Players: Medicine Man, Dr. G, Rocket Man, Ty, and Gersh
A ritual killing.
Elrich - Kyle
Everything matters!, VTTs, drawing dicks on VTTs, cyberpunk, how is Rex wrong, and Amy Grant.
Caleb, Art, Duck, Ty
A post-adventure celebration gets out of hand and our party finds themselves at the Northern end of the Desert of Desolation. Pressed into service by the King, the party makes its way south looking for a band of raiders. What strangeness will they encounter?
Players: Pete A, Pete G, Art, Duck, Hollywood, Rocket Man
Join a ragtag group of misfits as they try to survive the Forbidden Lands. In this episode they explore the area around their new stronghold. Easy, right? Well...
Gurrok, Orc Sorcerer - Rex
Pete A, Art, and Duck head back to the Red Veil of Aacia sector in the Forge galaxy, on a continuing quest to find shadowstone. We pick up inside an alien derelict, and then stuff goes sideways...
Players: Art, Pete A, Duck
DCC Whiterock Session 41
Players: Medicine Man, Dr. G, Rocket Man, Ty, and Gersh
High on haste and low on patience, Gutboy discovers that our heroes aren't the only party making their way through the Underdark ... and laying piles of dead in their path.
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