Alcoholic Adventure Cabal

Alcoholic Adventure Cabal

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Alcoholic Adventure Cabal episodes

  • Fall of Delta Green 1961-008

    Leaving on a prop plane

    The team gets some background, meets up with the spooks and heads to Cuba.

    Handler - Rex

    Dr O’Connor - Matt
    Greg Lamont - Leroy
    Frank Bernard - Jason
    Juan Carlos Espinosa - Jesse

    2 hr 26 min
  • Crooks End-002-[Fear Itself]

    The finale to Crook's End. Summoned back home by a disturbing phone call from their life long friend, Francis and Maybelle uncover the dark secrets of their friend's lakehouse.

    GM: Backdoor

    Francis Kanasheda: Duck
    Maybelle Bell: Anthonii

    2 hr 55 min
  • Generation Ship-001-[Legacy]

    The Generation Ship Perserverance had a problem generations ago. The sleepers who were supposed to sleep until the destination started to awaken. It was a troubled time. The SECFORCE officers who awakened, in desperation, unbraked some of the ship AIs, with only the most minimal safeguards. It is generations later, and the awakened live on the brink of disaster.

    In this session, we recap what happened at the con, do a little more world building, then continue the zoomed in conflict with the recently awoken. Later in the session, interesting facts about the ship are uncovered, and Cornelius tries to learn more.

    Families/Players:

    + Keepers of the Long Sleep:
    - Cornelius, a scrounge: Kyle
    - Isiah, a diplomat: Gersh

    + The Throng of Pleasure:

    - Mason, an advisor: Mark
    - PJ Skinner, a soldier: Pete

    + The Maintenance Collective:

    - Echo, a ghost in the machine: Matt
    - 314, a touched android: Walker
    GM: Duck

     

    2 hr 33 min
  • Fall of Delta Green 1961-007

    A Nudge

    The team receives some not so gentle warnings, and a mission that leads to the island.

    Handler - Rex

    Dr O’Connor - Matt
    Greg Lamont - Leroy
    Frank Bernard - Jason
    Juan Carlos Espinosa - Jesse

    2 hr 59 min
  • Raid on Vlissingen-002-[WWC]

    February 1944

    We begin with underwater drama and a bit of madness on a USN sub. Then, chaos breaks out aboard the USN Patrol Boats. What is that in the water!?

    Gersh, Kyle, Duck, Rocket Man, Geoff, Ty

    1 hr 33 min
  • Traveller West-013-[GURPS Traveller]

    Season 2 of our original campaign begins! The gang has escaped from the Hurkel planet and they have a ship, but not much else. What happens if they land on a low tech planet? Listen to find out.

    Grrsk Browneye - Dave

    Dr Watson - Brad (in cold storage)
    Skinner - Pete
    Saxon Orrik - Sammer
    Beo St. Malort - Jack
    Teo B. Deter Min'd - Jason
    GM - Duck

    3 hr 14 min
  • Raid on Vlissingen-001-[WWC]
    February 1944
    A new mission begins as the team returns to a familiar location . . . or at least familiar to those that have lived this long . . .
    Gersh, Kyle, Duck, Rocket Man, Geoff, Ty
    2 hr 7 min
  • After the Fall-001-[Legacy]

    Jason, Rex, and Ty finish the creation of their post fall families, create quick characters, and go on an adventure.

    The Easterly Strand (Enclave of Bygone Lore): Jason

    Unity of Desolation (Servants of the One True Faith): Ty
    Iron Horse League (Gilded Company of Merchants): Rex
    Band of Galdown (Pioneers of the Depths): Backdoor, absent with new baby
    GM: Duck

    3 hr

About Alcoholic Adventure Cabal

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The RPG actual play arm of the Advance After Combat podcast.