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DCC Whiterock Session 91
Our brave adventurers make their way to the Centaur camp. How will they be received?
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent)
DCC Whiterock Session 90
Our party continues their quest in the demiplane of forest. Spiders? Who doesn't like spiders?
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A
The party unravels the deeper conspiracies and mysteries at the Oasis of the White Palm.
Rocket Man, Duck, Pete A, Art, Hollywood, Ty
The players continue to hold off the horde of fae, then decide discretion is the better part of valor.
Players: Tony, Ty, Rex, and Duck
The Price of Power Part Two
Elrich - Kyle
Eino falls asleep on watch in classic guild fashion, and the party confronts a veritable army of fae warriors. Surely, the monster alert level had nothing to do with setting off concussion spells in the mine.
Players: Tony, Ty, Rex, and Duck
The Price of Power Part One
Elrich - Kyle
DCC Whiterock Session 89
The demi-plane of forest is a wondrous place, but has a few nasty surprises. Our adventurers have picked up a young girl and are on a quest to find her brothers and rescue them all. Seems out of character, no?
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent)
Of scooter swarms, drowned towers and the calm before the storm.
The mine monsters are alerted to our presence, and they are not really happy about it.
Players: Tony, Ty, Rex, and Duck
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