Side Quests 047: The Legend of Zelda: Majora’s Mask 001
a) Nintendo vs. Sega/Sony Aesthetic
b) More childish graphics;
c) Big faces, lots of bright colors
d) A lot with sound, limited dialog and simplistic story
d3) Potentially deeper undercurrents
II Playing with cartridges
a) Very different from a turn-based (active battle system with random encounter) RPG
b) Action-adventure/action RPG
d) Never hear own voice or see own dialog
IV Picks up where The Legend of Zelda: The Ocarina of Time left off
a) Have already fulfilled your destiny
b) Have the Ocarina of time
V Setting is a dark forest
a) Dante connection (also after-life)
b) Have a big FALL (Lucifer, Hephaistos, Alice iWonderland; The Matrix)
c) Stuck in a three day loop (like Easter/Dante)
b2) Interweave/create personality based on amount of roles played;
b3) also quality of role-played as measured by real impact on another’s life;
b4) that shows the puppeteer or actor behind the manifold masks
VI The Antagonist is an outcast for tricks
b) Hephaistian/Luciferian (they don’t want to play anymore)
c) Isolated and crying in a heartrending way;
d) Two fairies, one dark (purple) and one light (white) comand seem to hug/neck;
e) The skull-kid (another reference to death) holds both
e1) Will symbolically choose the dark one
e2) You will get the light to form a full character
aa1) Further seem of re-integration
a) Response to iterations in the past
b) Seems to focus on ability to follow instructions and master basic eye hand sequencing drills.
c) Basic strategy and learning from mistakes