This month, the Instructors are diving into one of the most impactful events in video game history: The Crash of 1983!
Learn about how market saturation, poor quality products, unchecked corporate confidence, & failure to learn from history leads to an industry wide disaster whose effects will reverberate for years to come!
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For Further Reading on this Episode's Topic:
The Video Game Crash of 1983 - Andrew Boyd, University of Houston, 2016
► https://engines.egr.uh.edu/episode/3038
Before the Crash - Mark J.P. Wolfe, 2012
► https://muse.jhu.edu/book/14330/
The Ultimate History of Video Games Revisited - Steven L. Kent, 2001
► https://archive.org/details/ultimatehistoryofvideogamesrevisited/page/n233/mode/2up
Video Games Industry Comes Down to Earth
New York Times, N.R. Liendfield, 1983
► https://www.nytimes.com/1983/10/17/business/video-games-industry-comes-down-to-earth.html
“Ten Facts about the Great Video Game Crash of ‘83”
Nadia Oxford, IGN.com, Jan, 18, 2012
► https://www.ign.com/articles/2011/09/21/ten-facts-about-the-great-video-game-crash-of-83
“Video Game Crash of 1983” - Wikipedia
► https://en.wikipedia.org/wiki/Video_game_crash_of_1983
Atari 2600 Rubik’s Cube
► https://www.atarimania.com/game-atari-2600-vcs-rubik-s-cube_8201.html
BONUS: Michael’s YouTube Channel
► https://www.youtube.com/channel/UCjRZsoEsxhIDoNS2QsCWD-A
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