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Hello, you are listening to Antic, the Atari 8-bit computer podcast. I am Randy Kindig, one of the co-hosts, and I’m bringing to you today an interview episode with the author of one of the best games ever released for the Atari 8-bit computer line. That would be David Fox, one of the authors of Rescue on Fractalus. David shares his memories of developing that iconic game, working for LucasFilm (later LucasArts), publishing a book about Atari graphics and much more. Please enjoy.
This interview was conducted March 18, 2015 via Skype.
Teaser Quotes:
“Every time someone does a LucasArts or LucasIflm retrospective, they find me and they ask me to do stuff. Happy to talk to them because it's fun!”
"The original 2 games that we did, which were Rescue and Ballblazer, were intended to be kind of throw-away games."
"Thank you George (Lucas). He knew about story telling in a way that I didn't and it was really great to have his feedback on that."
"And I think Star Raiders also kind of inspired me to do Rescue, to do Rescue on Fractalus"
Links
interview with David Fox from Halcyon Days: Interviews with Classic Computer and Video Game Programmers
interview with David Fox on ElectroDance, Words on PC Gaming
Computer Animation Primer By David Fox and Mitchell Waite, published 1984
The Making of Rescue on Fractalus from Retro Gamer #44
David Fox at Wikipedia
David Fox on LinkedIN
David’s website
twitter: @DavidBFox
info on David's recent game, Rube Works: The Official Rube Goldberg Invention Game
David's Rescue on Fractalus! page
David's Ballblazer page
Thimbleweed Park game development blog
Recent video interview on Sup Holmes
David’s YouTube playist of Lucasfilm/LucasArts presentations, interviews, talks
By Randy Kindig, Kay Savetz, Brad Arnold4.9
107107 ratings
Hello, you are listening to Antic, the Atari 8-bit computer podcast. I am Randy Kindig, one of the co-hosts, and I’m bringing to you today an interview episode with the author of one of the best games ever released for the Atari 8-bit computer line. That would be David Fox, one of the authors of Rescue on Fractalus. David shares his memories of developing that iconic game, working for LucasFilm (later LucasArts), publishing a book about Atari graphics and much more. Please enjoy.
This interview was conducted March 18, 2015 via Skype.
Teaser Quotes:
“Every time someone does a LucasArts or LucasIflm retrospective, they find me and they ask me to do stuff. Happy to talk to them because it's fun!”
"The original 2 games that we did, which were Rescue and Ballblazer, were intended to be kind of throw-away games."
"Thank you George (Lucas). He knew about story telling in a way that I didn't and it was really great to have his feedback on that."
"And I think Star Raiders also kind of inspired me to do Rescue, to do Rescue on Fractalus"
Links
interview with David Fox from Halcyon Days: Interviews with Classic Computer and Video Game Programmers
interview with David Fox on ElectroDance, Words on PC Gaming
Computer Animation Primer By David Fox and Mitchell Waite, published 1984
The Making of Rescue on Fractalus from Retro Gamer #44
David Fox at Wikipedia
David Fox on LinkedIN
David’s website
twitter: @DavidBFox
info on David's recent game, Rube Works: The Official Rube Goldberg Invention Game
David's Rescue on Fractalus! page
David's Ballblazer page
Thimbleweed Park game development blog
Recent video interview on Sup Holmes
David’s YouTube playist of Lucasfilm/LucasArts presentations, interviews, talks

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