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June 28, 200781. June 2007 Mailout0.685 is released, the book project, Noble Ape's Spanish version, graphics move to OpenGL and the event atomization8 minPlay
June 10, 200780. Drawing ChangeA contribution of source from INTEL starts a discussion on changing the graphics method to OpenGL13 minPlay
June 03, 200758. Excerpt: ... In Stockholm [Originally Recorded Tue, 31 Oct 2006]A discussion of the Stockholm Re-Write of the Noble Ape Simulation6 minPlay
May 26, 200779. May 2007 MailoutTom talks about the website going down, Apple/INTEL/HeaderDoc development, the book project, Biota.org and where all the tshirts have gone11 minPlay
May 20, 20077. Remix: Metaphysics, Deja Vu and Compressing the Same [Originally Recorded Tue, 09 May 2006]A discussion of metaphysics in the Noble Ape Simulation and related documentation10 minPlay
May 19, 200778. Planes, Trains and AutomataTom talks about what artificial life is with particular concentration on the hobby of artificial life17 minPlay
May 13, 200777. Not To Waste TimeTom talks about what has been going on recently and not featured in previous podcasts16 minPlay
May 09, 20071. Remix: Early and Late History [Originally Recorded Mon, 01 May 2006]A discussion of the pre-history of Noble Ape and the recent history of ApeScript11 minPlay
April 01, 200774. Event PlanningTom talks about the planned event method in the Noble Ape Simulation and the reasons behind the event implementation12 minPlay
March 25, 200773. March 2007 MailoutTom talks about streamlining communication, Biota.org Chat, changing brain sizes, predators, event-driven simulation and an INTEL update6 minPlay