The boys are back from holiday madness to discuss some recent game time. And to announce our first appearance as a podcast at the Retro City Festival in Pomona CA, January 20 and 21. Check out retrocityfestival.com for more info!
We discuss 3 high-profile designers who, at a time, had a level of celebrity attained from massively successful video games that helped shape entire genres. Then it all went south.
What happens when one of the best fighter franchises in gaming history is capitalized beyond it's original intent? Turns out that means puzzle games and mediocre 3D fighters (Brian's edit: "Fuck you, they're good!")...go figure.
Before Mortal Kombat. Before Night Trap (but after Splatterhouse), Razorsoft was trail blazing the exploitation of kick-butt violence long before decapitations became standard fair in video games.
In a special "field" episode of AutoFire Power Hour, Brian tracks down special guest Thor Becker, in an undisclosed location, to discuss the Clock Tower Series.
Many developers were making fighters in the 90's, most have been completely forgotten. However one developer sticks out in the crowd of the discarded, Strata.