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Every campaign begins somewhere, and when the meta discussions are over and Session Zero has come and gone, it's time to roll dice. But is Session One too early to introduce dynamic encounters? Of course not! Dan and Adam each discuss three examples of dynamic encounters for Session One in their own campaign, and demonstrate that more complex encounters can add intrigue and depth, even in the opening moments of a campaign.
Takeaways:
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter
Email: [email protected]
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
By It’s A Mimic!4.5
4040 ratings
Every campaign begins somewhere, and when the meta discussions are over and Session Zero has come and gone, it's time to roll dice. But is Session One too early to introduce dynamic encounters? Of course not! Dan and Adam each discuss three examples of dynamic encounters for Session One in their own campaign, and demonstrate that more complex encounters can add intrigue and depth, even in the opening moments of a campaign.
Takeaways:
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter
Email: [email protected]
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

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