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Dynamic Encounters can add chaos and complications... for good or for ill. So how do you keep it on the side of good? In this episode, Dan and Adam run through the common issues that they've run into with designing and managing dynamic encounters and how they've managed to troubleshoot these issues. From downtime to puzzles to interrupting a conversation with combat, they cover the gamut of dynamic encounters and even cover when to bail on the encounter and just move on.
Takeaways:
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter
Email: [email protected]
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
By It’s A Mimic!4.5
4040 ratings
Dynamic Encounters can add chaos and complications... for good or for ill. So how do you keep it on the side of good? In this episode, Dan and Adam run through the common issues that they've run into with designing and managing dynamic encounters and how they've managed to troubleshoot these issues. From downtime to puzzles to interrupting a conversation with combat, they cover the gamut of dynamic encounters and even cover when to bail on the encounter and just move on.
Takeaways:
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter
Email: [email protected]
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

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