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Why do urban encounters feel so different from wilderness encounters, and what are some common themes or interesting additions that Dungeon Masters can use to flesh out the locations of their games? In this episode of the Campaign Builder, Dan and Adam look at what unique and interesting opportunities some different locations have to offer.
Takeaways:
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: [email protected]
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
By It’s A Mimic!4.5
4040 ratings
Why do urban encounters feel so different from wilderness encounters, and what are some common themes or interesting additions that Dungeon Masters can use to flesh out the locations of their games? In this episode of the Campaign Builder, Dan and Adam look at what unique and interesting opportunities some different locations have to offer.
Takeaways:
Available On: iTunes | Spotify | Podbean | YouTube
Don’t forget to Like/Follow/Subscribe/Whatever when you listen!
Social: Facebook | Instagram | Twitter | Reddit
Email: [email protected]
Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore

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