On this week’s episode of the podcast Anthony is still out, but Alex brings I Wanna Be The Guy creator Mike “Kayin” O’Reilly in for an interview! In this must listen episode, Mike talks about his love of wrestling, storytelling, his time in backyard wrestling, how he could’ve bumped into Zack Ryder during his wrestling career, his thoughts on Mega Man 3, his constant replays of Bionic Commando, his renewed love for Castlevania, concepts of death in video games, academic views of games in the past, Dark Souls, Bloodborne, the concept of easy mode/tourist modes in hard games, how a game’s art style sometimes belies the difficulty of the games, how I Wanna Be The Guy Gaiden used to link to an easier game, his experience with Multimedia Fusion 2, ZZT, and various middleware, his thoughts on playing competitive games, his involvement with the FGC and his ties with LI Joe, Justin Wong, and fLoE, Guilty Gear, his advice on overcoming your reflexes in fighting games by minimizing options, his work on his brand new game, its similarities to Castlevania, Japanese versus western game design, his reaction when Igarashi playing the game, and some great advice to budding young designers who want to make their own Castlevania! Mike “Kayin” O’Reilly’s Twitter: http://twitter.com/KayinNasaki Play I Wanna Be The Guy (it’s free!): http://kayin.moe/iwbtg/downloads.php Check out Brave Earth Prologue on Steam: http://store.steampowered.com/app/706680/Brave_Earth_Prologue/ Use our Amazon link http://bit.ly/amazonbacklogbattle and save 20% on all brand new games if you’re an Amazon Prime member! YouTube: http://youtube.com/mybacklogbattle Twitter: http://twitter.com/mybacklogbattle Facebook: http://facebook.com/mybacklogbattle Instagram: http://instagram.com/mybacklogbattle Discord: http://bit.ly/bbadiscord Questions? Comments? Suggestions? Email us at [email protected]! Download this episode!