
Sign up to save your podcasts
Or


Austin Wintory chats with composer Borislav Slavov to discuss his current project Baldur's Gate 3, his journey into video game music composition, dealing with the stress of working in video game development, his process on music creation, recognizing games and game music as serious works of art, finding new ways to surprise long time fans of a series, and how music can unlock and recall past gaming experiences. Borislav Slavov is best known as the music director at Larian Studios, having worked on Divinity Original Sin 2 and the newly released Baldur's Gate 3, currently in early access. Prior to working at Larian he composed music for Crysis 2 and 3, Ryse: Son of Rome, Two Worlds II, and several other titles.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
By Academy of Interactive Arts & Sciences4.8
192192 ratings
Austin Wintory chats with composer Borislav Slavov to discuss his current project Baldur's Gate 3, his journey into video game music composition, dealing with the stress of working in video game development, his process on music creation, recognizing games and game music as serious works of art, finding new ways to surprise long time fans of a series, and how music can unlock and recall past gaming experiences. Borislav Slavov is best known as the music director at Larian Studios, having worked on Divinity Original Sin 2 and the newly released Baldur's Gate 3, currently in early access. Prior to working at Larian he composed music for Crysis 2 and 3, Ryse: Son of Rome, Two Worlds II, and several other titles.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

2,110 Listeners

4,841 Listeners

5,667 Listeners

116 Listeners

2,848 Listeners

6,190 Listeners

3,997 Listeners

2,111 Listeners

1,164 Listeners

505 Listeners

1,145 Listeners

4,599 Listeners

1,016 Listeners

385 Listeners

860 Listeners