
Sign up to save your podcasts
Or


This week we sat down to nerd out with the team behind Sirius Online, Digital Dawn Studios, and spent waaaay too much time! Because of this, there’s no news or anything else but the interview!
Dex is the developer behind Sirius Online, and brought along the Community Manager Cayne to talk about the game. The latest major update, version 1.2, brought a lot up of improvements, and many more are in the pipeline – we got to talk about what these are and what to expect from future updates including the version 1.2.1 that’s right around the corner.
Sirius Online is an online space-sim set in a single solar-system, inspired by Freelancer, as well as the X games (X through X3) and EVE:Online.
Bamm and G look back at a few interesting bits rom E3, and one of them get really excited about a swearing monkey.
Small one this week, as Jolly, Bamm, and G talk Philip DeFranco’s latest experience with YouTube, Discord’s influx of cash, and Apple Homepod.
To watch some MyWorld – ARPG Maker footage while listening to this week’s episode, head over to YouTube
It’s June, and there’s a Comic Shop Talk episode! Yup, TJ and Draconusx talk, WonderWoman, Phoenix ComicCon, Venom and more! Draconusx and G discuss Steam Direct, JRR Tolkien, Kynseed and Brigador!
You can catch the YouTube version of this weeks episode right here, along with Beholder: Blissful Sleep DLC and Earthfall footage!
This week’s guest, Tyler Owen of Random Seed Games, is here to talk about a different kind of Survival game: Lacuna Passage.
At first glance it might look like Yet-Another-Space-Survival game, but Random Seed Games’ Lacuna Passage fills a slightly different game, requiring the player to survive (and learn what happened) using only in-situ resources and existing infrastructure – no Minecrafting a space-castle with rockets, but instead scrounging for parts to keep equipment working while you investigate what happened to the previous crew in an Open World based on actual scans of Mars.
Lacuna Passage is available in Early Access on Steam right now.
What happens when a group of Game Development students in Antwerp, Belgium, decides to go all in on their school project? Antigraviator, that’s what!
2nd week in a row about goblins, only now it’s Harvest Time!
In the British countryside we found Ian, who has been doing indi-gamedev since long before it was ever called IndieDev, and we got together to talk about his latest project, Goblin Harvest:The Mighty Quest, about the old days, and perhaps a little bit about beers.
Goblin Harvest is available for iOS and Windows.
Catch this week’s episode over on YouTube, along with both some Abatron gameplay and of course a bit of Goblin Harvest!
Fixing cars, giving Steam gifts, wolves, Mario Kart and then we talk with the team behind the Fort Triumph kickstarter!
Shay Zeldis and Guy Wulfus from the Fort Triumph team joins us this week to talk about their game, a turn-based fantasy game, that marries X-Com, Heroes of Might&Magic, and physics-based strategy.
Catch this week’s episode over on YouTube, along with some Fort Triumph gameplay, and a bit of Ghost Recon:Wildlands, or try out the latest version of Fort Triumph’s Alpha here.
Bamm sits down with himself and a lawnmowing man to talk Battlefield games and Paragon, while Booker and G visits BadRhino Games to have an early look at their in-development game, Rising Tides.
Bamm takes a quick look at free PS4 games, as well as X1 and Switch games, and then talks a bit about Zelda: Breath of the Wild, Battlefield games, and the overall state of Paragon.
It’s still early’ish days for BadRhino Games and their upcoming title Rising Tides, but we had Booker and G get together with Ryan to talk about this open-world naval RPG! Of course the devlopers still wants to keep a few cards close to themselves, while we go in for the hard questions about dancing and the previously-alive Dead Fleet!
Bit late this week, as we go properly Retro with Jamina Games’ Timebot, and their developer Chris! Of cause, with Draconusx on board, we can’t NOT talk Nintendo as well, and everyone nerds out!
Slightly different, due to someone being on leave, this week Draconusx and Jolly takes a look at the upcoming games!
Quick Mentions:
This week G and Draconusx sits down with Chris, also known as Gamergy, from Jamina Games to talk about his 8-bit Retro Styled games Timebot.
We go over the usual suspects to pin down the inspirations, and learns that while everyone thinks there’s some Bill & Ted in the secret sauce, that might actually not be the case.
Chris is also a big Nintendo fan, and with Draconusx around, that can only go 1 way….
From the publisher's feed