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This week on the Vintage RPG podcast, we’re looking at Barony (1990), a game that sought to redefine RPGs with concepts that were decades before their time. Open-ended character progression, keyword-based health, a free-form magic system that anticipates Mage — how the heck does this exist? And why don’t more people know about it? And who the heck is Conrad?!
* * *
Stu’s book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it!
Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place!
Like, Rate, Subscribe and Review the Vintage RPG Podcast!
4.7
237237 ratings
This week on the Vintage RPG podcast, we’re looking at Barony (1990), a game that sought to redefine RPGs with concepts that were decades before their time. Open-ended character progression, keyword-based health, a free-form magic system that anticipates Mage — how the heck does this exist? And why don’t more people know about it? And who the heck is Conrad?!
* * *
Stu’s book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it!
Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place!
Like, Rate, Subscribe and Review the Vintage RPG Podcast!
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