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ULTRAKILL is created by Arsi "Hakita" Patala.
Voltage Controlled Oscillators and the sounds they make.
#2 in a series made for the complete beginner to Analog Synthesis. Guaranteed 60 seconds or less. Dedicated to the electronic music students at Wichita State University School of Digital Arts.
You donβt need to buy expensive gear to get started with analog! Download VCV Rack here: https://vcvrack.com/.
Find me at https://SpacepersonJ.com
Portland supergroup Yardandansss combines Yardsss β ββ‘ and Dan Dan into one, all improvisational, collaborative force du jour. Keeping with tradition, the first ever show was recorded in both audio and video formats at Doug Fir in Portland on June 7th 2018 and available for release exclusively via the Self Group Live Series.
http://www.selfgroup.org/store/p97/sg...
Release Notes
Getting a sound from your synth.
#1 in a series made for the complete beginner to Analog Synthesis. Guaranteed 60 seconds or less. Dedicated to the electronic music students at Wichita State University School of Digital Arts.
You donβt need to buy expensive gear to get started with analog! Download VCV Rack here: https://vcvrack.com/.
Find me at https://SpacepersonJ.com.
Yardsss Live Archive: A collection documenting the live performances of the project. All sets are entirely improvisational and long-playing.
6/13/2017
www.yardsss.com
Regarding Krist Krueger's Yardsss: If you read about it before listening, you'd likely mistake it for a liberal arts master's thesis. Where most bands play "shows," Yardsss puts on "performance case studies" and multimedia installations, including a collection of songs inspired byβnot covers of!βavant-garde composer John Cage. All this could be completely obnoxious except for one thing: Yardsss is transcendentally, earth-shatteringly gorgeous. If you can make music like that, you get to call your show a case study.
Yardsss tends toward the dark and droning and bombastic, with heady, swelling orchestrations. Perhaps because human voices appear so rarely and the music is so evocative, it occasionally brings to mind Emeralds' Does It Look Like I'm Here? It doesn't take many listens to understand that Krueger is breaking boundaries not for the sake of being (or seeming) transgressive, but to make sounds that awaken actual feelingsβuplifting, inspiring emotions. - Portland Mercury
Yardsss Live Archive: A collection documenting the live performances of the project. All sets are entirely improvisational and long-playing.
7/15/2019
www.yardsss.com
Regarding Krist Krueger's Yardsss: If you read about it before listening, you'd likely mistake it for a liberal arts master's thesis. Where most bands play "shows," Yardsss puts on "performance case studies" and multimedia installations, including a collection of songs inspired byβnot covers of!βavant-garde composer John Cage. All this could be completely obnoxious except for one thing: Yardsss is transcendentally, earth-shatteringly gorgeous. If you can make music like that, you get to call your show a case study.
Yardsss tends toward the dark and droning and bombastic, with heady, swelling orchestrations. Perhaps because human voices appear so rarely and the music is so evocative, it occasionally brings to mind Emeralds' Does It Look Like I'm Here? It doesn't take many listens to understand that Krueger is breaking boundaries not for the sake of being (or seeming) transgressive, but to make sounds that awaken actual feelingsβuplifting, inspiring emotions. - Portland MercuryRelease Notes
July 15th 2019
Further adjustments to weekly picker.
Multiple animation Vertex Animation Texture in Godot. Used for crowd system which MultiMesh was used to populate the scene where each instance can be assigned an animation from the texture. Animation accessed by supplying startFrame and endFrame of desired animation through MultiMesh.
OpenVAT was used to bake animations into texture in Blender: https://openvat.org
Learn more from development log's thread:
Base Human Model (Low Poly) by Clint Bellanger licensed CC-BY 3.0 ( https://creativecommons.org/licenses/by/3.0/ ): https://opengameart.org/content/base-human-models-low-poly
From the publisher's feed