Share Battles & Brews
Share to email
Share to Facebook
Share to X
Five students of witchcraft and wizardry are in their third year of school. The mysteries they are about to unfold will shake the realm of magic for years to come.
In a land of Fae and magic, a young traveler with her companions travel across the land to achieve the great queens bounty and find the wand that use to be hers for the chance to rule over this land.
After learning of Val setting the magic shop on fire and being taken to prison, Sorin races towards the compound to save his fellow adventurer with the others following. Ax doesn't know how to process what has happened and stays on the ship.
Ax and the group learn the truth about Ax's parents. New love sprouting in the group and a discussion that has needed to happen. Wait...is that building burning?
Sorin and Kaida now trapped in the codex. Winifred, Ax, and Val must solve the puzzle to release their friends, while they as always find themselves in a sticky predicement from the past.
The group follows the figure that looks like Ax into the town center. Mystery of this place is revealed in a spooky manner.
The teens anchoring into port are now ready to sell their provisions to move forward with their quest when an encounter changes the roles of their group forever.
The teens found the cargo and need to get it back to the ship, what else waits for them?
A Bunch Of Newborn Goblins Make Their Way To Find A Quest Of Their Own
After going into the creek, the group finds themselves in an unwanted predicament. This episode contains language and content that may not be suitable for children.
The podcast currently has 19 episodes available.