Recorded live from the Game Developers Conference in San Francisco, this special episode of Behind the MAGIC explores the current state of the global game industry, hiring trends, portfolio expectations, and the skills students need to break into game development today. The episode features conversations with studio founders, technical leaders, and industry veterans gathered at GDC 2026.
Host Mauricio Ferrazza speaks with Leah Hoyer, Founder & CEO of Level Headed Games, about industry restructuring, the balance between AAA and indie development, and what studios are really looking for in new hires. The discussion also dives into narrative careers, portfolio strategies, and the impact of AI tools on creative pipelines.
The episode also features Federico Agostino, Founder & CEO of Scubalight Studios, sharing the perspective of Latin American indie development, global collaboration opportunities, and how smaller studios are navigating industry changes, AI, and funding challenges.
In addition, Elbert Perez, Senior Partner Engineer at Unity, discusses emerging technology trends, in-demand technical skills, and practical advice for students preparing portfolios and entering the industry.
This GDC special focuses on:
- The current mood of the game industry
- Who is hiring and what roles are in demand
- Portfolio expectations for students and new graduates
- Networking strategies at industry conferences
- Narrative and creative career paths
- The role of AI in game development
- Skills needed for the next generation of developers
Whether you're a student, educator, or industry professional, this episode provides a real-time snapshot of where game development is headed and how to position yourself for success.
Keywords: GDC 2026, game development, indie games, AAA studios, Unity, portfolio tips, breaking into games, narrative design, AI in games, game industry careers, networking, game development education, Miami Dade College, MAGIC, Behind the MAGIC