Bit Storm

Bit Storm

By Ben Slinger and Trevor ScottComedyTV & FilmLeisureVideo GamesImprov
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Bit Storm episodes

  • 012: Rex Hunt: The Fisher King (featuring Mitch Loh)
    Ben and Trevor are joined this week by Mitch Loh from the Pixel Sift podcast! We find ourselves in some familiar Lame Storming territory with games set at funerals and involving people in mascot suits - you'll have to listen to find out if that's one game idea or two. We make countless references to B-grade Australian celebrities in a telethon simulation game, and reimagine Horizon: Zero Dawn as a mashup of every Vin Diesel movie ever made.
    1 hr 1 min
  • 011: Competitive Ornithology (featuring Pete Curulli)
    Pete Curulli from the fantastic Game On Australia podcast joins Ben and Trevor this week in a cavalcade of potty humour and Star Wars jokes. We discover the new ARG for Blizzard's next Overwatch character reveal, re-invent the meaning of 'Season Pass', come up with a bird based MOBA, challenge theme park mascots to hold their pee and re-imagine The Legend of Zelda: Breath of the Wild as a fart based game made beautiful by Team Ico . Don't lose any of that StinkMass™!
    1 hr 12 min
  • 010: Miami Noir (featuring Gustav Seymore)
    With the help of Gustav Seymore from Lost Goblin, Trevor and Ben take this week's prompts and turn them into management games involving valet parking, high school relationships and sentient hams, as well as an action adventure game starring a bright and shiny shorts wearing detective, a dark and twisted movie making game and an alternate version of Lost Goblin's 'Goblins of Elderstone' with an elderly protagonist summoning goblins.
    59 min
  • 009: Waves Waves Waves (featuring Inge Berman)
    Game artist Inge Berman from S1T2 surfs into our special Global Game Jam episode, using this year's theme of 'waves' to buoy our imaginations! The result is wet and foamy, as we invent a VR game starring a dendrophobic lumberjack (with a sweet double axe attack), a meditation game using Nintendo's Wii Fiit Board and Viiitality sensor, and we reinvent Inge's game Kept as a stationery hoarding game with a gnomish protagonist.
    Click Pitch
    Advise Pedestrian Waves
    Declaring Axe Bark
    Carrying Enterprise Impulse
    Move Ambiguity Mod
    Glowing Figure Waves
    Overlap Compare
    Average Writer Delay
    1 hr 12 min
  • 008: Vince McMahon’s Testify (featuring Justine Colla)
    Community lead and co-founder of Alta, Justine Colla, joins us this week to invent games about chatting with anthropomorphic ledges, hypnotizing restaurant patrons to get better tips, and giant wrestling goddesses. It's clobberin' time! (That's a wrestling thing, right?)
    Click Pitch
    Terrorising Goddess Characteristic
    Circumvent Misunderstood Ledge
    Living Remission Magnetising
    Physical Barbarian Testify
    Channeled Suburban Bending
    Kneel Mesmerised Waitress
    Betide Affiliate Parchment
    Engorged Timekeeper Snob
    Syllabafying Splintering Thunderbolt
    Disarrange Thermal Clapper
    1 hr 14 min
  • 007: Teen Angst Food Fight (featuring Emre Deniz)
    Game designer Emre Deniz joins us this week, and the result was slightly disturbing. Themes of darkness dominated, with flickering candles and the setting sun giving way to the horrors that lie in the absence of light.
    Plus, parties! Food fights and drug filled benders, with messes to be made and cleaned up. Everything is fun in VR!
    Click Pitch
    Corroborated Rustling Foetus
    Banquetting Vibrant Angst
    Outgrown Heirloom Predicament
    Displeased Keg Jaw
    Erosion Heresay Penance
    59 min
  • 006: Jiggly Bits (featuring Rhys Smith)
    Rhys Smith of Pine Fire Studios joins Trevor and Ben this week and they delve into some Click Pitch where things quickly get hot and bothered. Games about flames, burlesque and bondage are the result, until things are slightly cooled by a game about lichen trading.
    About the Guest
    Pine Fire Studios are preparing to release their game Kieru in 2017.
    Find them at pinefirestudios.com or their facebook page, facebook.com/PineFireStudios
    Click Pitch
    Confection Gleaming Travelling
    Fullness Kissing Settle
    Reverie Sparkler Freak
    Gynaecology Excommunicate Disc
    Torturing Accommodate Scaffold
    Cereal Totem Garbled
    Bawdy Rehearsal Generralise
    Mothering Sunflower Handle
    Storehouse Lichen Con
    Ice Leg Author
    Building Char Lose
    1 hr 6 min
  • 005: Pizza Delivery Pro (featuring Jack Erskine)
    Trevor and Ben welcome Jack Erskine, the 3D Artist & Animator for Siege Sloth Games, to the Lame Cave. Together they play a rousing round of Click Pitch, and talk about Siege Sloth Games upcoming release, Evergreen.
    Click Pitch Classic
    Growing Helium Unbuckled
    Ceasing Intensive Collecting
    Adjust Gin Defense
    Credit Hobby Band
    Wrong Fill Device
    Temperature Pizza Carved
    Neutral Arm Nestle
    Impress Enthralling Trunk
    57 min
  • 004.5: Click Pitch Classic #4
    Trevor and Ben return for the final installment of Click Pitch Classic. This one comes from episode 16 of Two Sweary Dad's. Check it out here.
    Click Pitch Classic
    Informality Monogamy
    Mail Geometry
    Fringe Serial
    Ink Sampling
    Grip Slowing
    Museum Revealing
    Writing Postulate Corpse
    Interfacing Termination
    Incarnation Chosen
    Subconscious Cassette
    30 min
  • 004: The Little and The Big
    Trevor and Ben pitch some of their favourite games from their youth as new and improved remakes, then try to come up with some tv and movie tie in games.
    Game Remakes
    Jill of the Jungle
    Cosmo's Cosmic Adventure
    Blaze of Glory
    TV and Movie Tie-ins
    Big
    Dexter
    Nutty Professor 2: The Klumps
    52 min

About Bit Storm

From the publisher's feed

A comedy game design podcast by two guys who know nothing about comedy nor game design.