Bit Storm

Bit Storm

By Ben Slinger and Trevor ScottComedyTV & FilmLeisureVideo GamesImprov
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Bit Storm episodes

  • Bi-Spinal

    Ben and Trevor play some regular old Click Pitch, pitching game ideas such as:

    • a Superstore and Monster Prom inspired VR game where department store drama happens around you while you work
    • a pharmacy deduction game where you must decode doctor's handwriting to dispense the right medicine
    • a prophet who must ensure their prophecies are fulfilled as they go about their day
    • and more!

    35 min
  • The Dark Musketeers

    Ben and Trev delve back into games that were never developed from movies. Some of the games discussed this week were:

    • A comedic wing commander-esque game
    • An adventure game set in a precinct where the captain has been replaced by their serial killer twin
    • A run based crime syndicate simulator with a Batman-esque "villian"

    34 min
  • Redneck Kaiju

    Ben and Trevor take some more random movies and turn them into game designs, including:

    an extraction shooter take on Blue Prince;

    a modern remake of Spy vs Spy;

    Boss Baby as a lawyer;

    and more!

    36 min
  • C.I of A

    Ben and Trev continue with more Click Pitch live in Ben's office. They discuss more games that don't exist like:

    • A point and click investigating paranormal goings on.
    • A mystical spy thriller
    • A horror game where you literally can't miss a moment.

    33 min
  • Ocean of Sand

    Trevor and Ben get together in person for a hands free Click Pitch, coming up with game designs such as:

    working in the medical lottery office of a dystopic future society;

    escaping an open air prison in the middle of a vast desert;

    ancient playwrights battling it out, Call of Duty style;

    and more!

    33 min
  • Sneaky Kraken

    With Trev finally getting the What 3 Words generator to work again, Ben and Trev get 3 words as their prompts and deliver such gems as:

    • A proceedurally generated pest control game
    • A scientist must defend a barge from a giant kraken
    • A game where you get to use paper mache in VR

    37 min
  • Cheruby Renner

    Ben and Trevor, Click Pitch, jam 'em together and you get some fun improv game designs, such as:

    a Bulletstorm-esque first person brawler where your fists are made of diamond;

    a storylet driven sci-fi game set in the lead-up to an intergalactic war;

    a non-violent Hitman style game where you are investigating your environment to determine the best love matches;

    and more!

    32 min
  • Deductive Reasoning

    Ben and Trev have been playing a ton of deductive games, such as Return of the Obra Dinn, The Roottrees are Dead and a new free game called Type Help. As such they try their hand at designing 3 deductive games with different mechanics. The games discussed include:

    • Collating evidence and piecing together old crimes after the digitisation was corrupted
    • Tracing paths and connections people took through a state/county.
    • Analysing your neighbours through garbage.

    46 min
  • The Silly Bus

    Ben and Trevor play some Click Pitch, for better or worse! They come up with games such as:

    • an Apogee style platformer revolving around smashing papaya;
    • figuring out alien body language in a first contact situation;
    • figuring out the strange place your village has been built;
    • and more!

    36 min
  • AGDDQR: Volcanic Breeze

    Ben and Trev have been making a fair few adventure games recently (check out bslinger.itch.io for the games) so they thought it was about time that they return to the Adventure Game Design Done Quick format, but as this show is now a 30ish minute format they had to change it to QuickeR (Hence the extra R). They design a game set on an island and discuss an article that Ron Gilbert wrote many many years ago.

    Ron Gilbert - Why Adventure Games Suck

    40 min

About Bit Storm

From the publisher's feed

A comedy game design podcast by two guys who know nothing about comedy nor game design.