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"Slot it like it's hot: progress on the new animation system" by dr. Sybren A. Stüvel at Blender Conference 2025
Progress report of the Animation & Rigging module, and presentation of plans for the coming year.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #foss #blender3d
""Trophy Son": The (Not So) Easy Journey of an Animated Short" by Maor fridman at Blender Conference 2025
'Trophy Son', our short animated film made entirely in Blender, has been a year-long passion project. We, at Fridaylab, are excited to share our journey with you! We'll cover everything from kicking off ideas to building custom Geometry Node tools and crafting the film's unique flat 3D character style. Get a real peek into how we make stuff for the love of it, and stick around for a sneak peek of 'Trophy Son's' latest animation!
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #foss #blender3d
"I’m a Complete Hack - But This is how simple techniques still make a big impact." by Martin Sweers at Blender Conference 2025
You don’t need to be a technical expert to create high-end 3D work. I’m living proof of that, since I fully consider myself a hack when it comes to the technical side of Blender. What I do have is a clear vision, a strong sense of what works visually, and a community of talented people who help me handle the complex parts. This talk shares how the Blender community welcomed me, and how that generosity became the foundation for Not Important Studio and its community-driven approach to creative production.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #foss #blender
"From Flat to Feeling: How Stylized Shading Shapes Narrative" by Lee Cui at Blender Conference 2025
This talk will explore how stylized shading can serve as a powerful storytelling tool. Drawing from the making of her independent animated short Mirror, Lee will present a comparative analysis of toon-shading techniques and their role in shaping narrative tone. The session aim to highlight how artists can harness Blender’s toon shaders, lighting, and color to evoke emotion and atmosphere, offering both inspiration and practical insight into the expressive potential of non-photorealistic rendering, especially when working with a limited budget.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #blender #foss #blender3d #foss
"II Baracchino - Donuts don't die in vain" by Andrea Cigognetti, Nicolò Cuccì at Blender Conference 2025
Il Baracchino is a wild mixed-media animated series about Stand-up comedy, big dreams and disillusioned antropomorphic unicorns.
Animated by Megadrago and produced by Prime video and Lucky Red, the series was born from a garage-style dream and was brought to life using Blender’s magic.
The creator/director and the Head of CG of the series will dive into the creative risks, clever problem-solving, and the blender-fueled madness behind the scenes of a indie mini-series about the relentless pursuit of making something great against all odds.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #foss #blender #blender3d
"The Optimization Iceberg - Making 3D run on any device" by David Deckert at Blender Conference 2025
Mobile Devices can handle large 3D scenes very well, when they are prepared properly. The talk will show how Blender, the glTF/glb format and BabylonJS work together to create big and interactive scenes that run smoothly on a wide range of devices without the need of any third-party software or pixel streaming. Whether you are building Product showcases, interactive experiences or architectural walkthroughs. Making it available for everyone is the key and we have open-source tools for that.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #blender3d #foss
"Building with the Piggy Builders" by Tanguy Weyland at Blender Conference 2025
Exclusive behind-the-scenes look at Piggy Builders, the new CGI animated series from Xilam and created by Cube Creative. This presentation will offer a full creative and technical breakdown of the production process. From concept development and visual design to animation techniques and final rendering.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #blender3d #foss
"Love, Death, Robots and a little of Blender" by Ruben Sotomayor Criado, Renato Roldan at Blender Conference 2025
In this talk, Rubén Sotomayor and Renato Roldán share how Blender was used in the preproduction of "How Zeke Got Religion", an episode from the latest season of Love, Death & Robots (Netflix). They will showcase how Blender enabled the creation of 3D busts and scene elements that served as stylized reference for the 2D animation and how it enhanced the workflow for the storyboard.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #foss #blender3d
"import bpy: modern add-on development" by dr. Sybren A. Stüvel at Blender Conference 2025
The basics of building an add-on, from copy-pasting code from Blender's UI to connecting a debugger and stepping through your Python code.
Bring your laptop! We’re going to code together. Which means you’ll code and I’ll be there for moral support.
Check https://talks.stuvel.eu/2025-09-bcon/ for the slides, you can copy-paste code from there to save typing. And there's a list of software to install, so that we can hit the ground running.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #blender3d #foss
"A glimpse into "Flow"" by Martins Upitis, Konstantins Visnevskis at Blender Conference 2025
"Flow" is a feature-length animated film directed by Gints Zilbalodis, created entirely in Blender and rendered in real-time using Eevee.
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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #foss #blender3d
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