We look back on our old games and discuss flaws that plague them, as well as things we would do differently.
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After some appropriate technical difficulties, we discuss pitfalls in game design and how to avoid them.
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We finally address some topic requests that we never got around to. BUY A GOLDEN WAKE!
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We're joined once again by special guest Dave Gilbert to discuss the importance of world building.
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What have we learned, Ben Chandler?
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We attempt to discuss starting new projects, but tangents get the better of us.
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Special guest Richard Cobbett joins us to discuss adventure game tropes and traditions vs. innovations.
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Coding tips, and all the usual tangents we go on.
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We return after 2 months! Art style as it relates to your player character, and how to approach writing a story for a game as opposed to a book or movie.
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Listeners ask questions, and we answer them! How to write characters who are annoying but still likeable, and how to decide what portion of a character's story to tell in your game.
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About Blue Cup Tools Podcast
From the publisher's feed
Ben Chandler and Francisco Gonzalez talk about game design issues.