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We're joined by the Blue Tank for a quick look back at SHUX, before we dive into a discussion on games that are better than their mechanics suggest. These are games that we might describe as not very good, but somehow still give us incredible experiences that we find distinct and unique. But that makes them good, right? Before we lose all credibility, we talk about Kingdomino Duel, Panic on Wall Street!, and Blood on the Clocktower. 02:22 - SHUX 06:27 - Kingdomino Duel 11:29 - Panic on Wall Street! 18:52 - Blood on the Clocktower 23:48 - The Resistance: Avalon 36:57 - Experiences that transcend mechanics 38:02 - Fuji Flush 38:58 - Happy Salmon 39:40 - True Colors 39:40 - A Question of Scruples 40:32 - Zombicide: Black Plague 41:26 - Hundreds of Horses 49:30 - Loopin' Louie
Shut Up & Sit Down's very own Quintin Smith joins us live on stage at SHUX 2019! We play a rousing game of Hundreds of Horses, discuss some games from the convention, and lay out the unspoken truths of board games - opinions about the hobby we vehemently hold, even if everyone else is too afraid to say it. Before we speak truth to power, we talk about Deep Blue, Curios, Obscurio, and Vast: The Mysterious Manor.
02:51 - Hundreds of Horses 08:05 - Deep Blue 11:44 - Curios 16:03 - Obscurio 20:55 - Vast: The Mysterious Manor 28:07 - Unspoken Truths of Board Games 29:05 - Neilan: Theme and storytelling 32:22 - Flamme Rouge 33:40 - Too Many Bones 34:16 - Kellen: The decline of interactivity 36:40 - Troyes 37:47 - Hansa Teutonica 38:26 - Agricola 38:26 - A Feast for Odin 39:10 - Mark: Playing to win 41:48 - Inis 45:20 - Twilight Imperium 47:55 - Quinns: Reading flavor text 50:03 - Pax Pamir (Second Edition) 50:58 - Scythe
Mark Rosewater, head designer for Magic: The Gathering, defined three player archetypes back in 2002, and we figured it'd be fun to see how we can apply them to, not just board games, but your three beloved hosts. We look into what makes a Timmy, Tammy, Johnny, Jenny, or Spike tick, and try to find some board games each might like. Before we profile ourselves, we talk about FlickFleet, Québec, and Ra.
02:13 - FlickFleet06:19 - Québec09:10 - El Grande10:29 - Tapestry15:00 - Ra21:56 - Magic: the Gathering Player Archetypes31:08 - Gùgōng40:27 - The Voyages of Marco Polo40:55 - Rising Sun41:19 - Crokinole41:47 - Dominion42:47 - Terraforming Mars43:15 - Tzolk'in: The Mayan Calendar43:50 - Cosmic Encounter44:47 - Dune45:31 - Glory to Rome
Inspired by BoardGameGeek's new system for classifying board game mechanisms, we give our thoughts on the changes, as well as talk about classification in general. Somehow it always leads to heated discussions, whether it's arguing what a Civilization game even is, or why we need classification at all. I'm sure we'll all agree in the end. Before we taxi into taxonomy, we talk about Piepmatz, Era: Medieval Age, and Cursed Court. 02:45 - Piepmatz 05:05 - Arboretum 08:42 - Irish Gauge 10:38 - Era: Medieval Age 19:00 - Cursed Court 29:43 - Board Game Classification 36:53 - Codenames 51:35 - Tapestry 52:12 - Civilization 53:10 - Scythe 56:55 - Great Western Trail 58:30 - 18Lilliput
Hello, again, Germany! Well, we don't actually ever go to Essen, but boy do we wish we could. There are always so many games that debut at Essen SPIEL that we wish we could play or buy ... and this year is no exception! We're counting down the games we would most anticipate getting our hands on if it weren't so goshdarn far. Before we cross the Atlantic, we also talk about Irish Gauge, Heroes of Terrinoth, and Tapestry. 01:00 - Irish Gauge 08:33 - Heroes of Terrinoth 16:21 - Tapestry 37:50 - The games we want from Essen SPIEL 2019 38:15 - Trismegistus: The Ultimate Formula 39:27 - The Magnificent 40:22 - Welkin 41:46 - Terramara 43:10 - Rush M.D. 44:09 - Deep Blue 44:54 - Paranormal Detectives 46:04 - Rome & Roll 47:07 - Offshore 48:42 - Glen More II: Chronicles 49:38 - Maracaibo 50:33 - Kakerlaken Sushi 51:52 - Crystal Palace 53:29 - Perseverance: Castaway Chronicles 55:12 - Babylonia
No, not that game. We're talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of them? Things get a little bit existential before the end. Before we, blinking, step into the sun, we also talk about Eternal: Chronicles of the Throne, 18Lilliput, and Tonari. 01:38 - Eternal: Chronicles of the Throne 10:06 - 18Lilliput 15:25 - City of the Big Shoulders 19:56 - Tonari 28:11 - The life cycle of games 29:05 - Exit: The Game 29:30 - Charterstone 35:06 - Piepmatz 35:50 - Nyctophobia 40:40 - Rising Sun 42:52 - Irish Gauge 44:17 - The Resistance: Avalon 45:07 - Pandemic Legacy: Season 1
Look, there's only so much time in the day, so we don't get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This week we're counting down the top five games we're ashamed that we haven't played. Before we atone, we also talk about Kobayakawa, Taj Mahal, and Twilight Imperium (Fourth Edition). 02:07 - Nine Tiles Panic 03:36 - Kobayakawa 07:38 - Taj Mahal 17:47 - Twilight Imperium (Fourth Edition) 33:53 - Games we're ashamed we haven't played 34:29 - Modern Art 36:18 - Kremlin 37:44 - Nothing Personal 38:12 - Ra 39:32 - Caverna: The Cave Farmers 40:50 - Macao 41:57 - Sid Meier's Civilization: The Board Game 43:37 - Terraforming Mars 45:04 - Indonesia 46:26 - Dungeon Lords 46:26 - Dungeon Petz 47:43 - Seafarers of Catan 47:43 - Catan: Cities & Knights 49:16 - Antike II 49:51 - Trickerion: Masters of Illusion 51:48 - Cyclades 53:37 - Amun Re
Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that might otherwise have been among our favourites. Before we venture outside the Goldilocks zone, we talk about Q.E., Cartographers, and City of the Big Shoulders. 02:58 - Q.E. 11:52 - Cartographers 19:36 - City of the Big Shoulders 37:25 - Games that are too long 38:36 - Citadels 38:51 - Alien Frontiers 39:04 - Cubist 40:41 - Dead of Winter 41:18 - Robo Rally 41:52 - Skull 43:19 - Mage Knight 43:52 - Forbidden Stars 45:17 - Twilight Imperium 45:51 - Las Vegas 46:17 - Time's Up! Title Recall! 46:55 - Games that are too short 46:59 - Above and Below 47:53 - Clank! 48:15 - Oink Games 49:37 - Agricola 50:15 - The Voyages of Marco Polo 51:05 - Games that are too complicated 51:19 - Burano 53:12 - Keyflower 53:39 - Nemesis 54:03 - Altiplano 54:37 - Escape Plan 55:07 - Skull King 56:36 - Games that are too simple 56:42 - Kingdomino 58:00 - Ethnos 1:02:41 - Bärenpark 1:03:30 - Betrayal at House on the Hill 1:04:56 - 3 Wishes 1:05:30 - Mint Works
Kellen graces us with his absence, which means it's time for Mark and Neilan to start talking numbers. Specifically, player numbers. We're talking about optimal player counts for games, whether games ever mean what they recommend on the box, and how well they scale. Before we count to ten, we talk about Vindication, Royal Palace, Throw Throw Burrito, and Pipeline. 05:40 – Vindication 12:05 – Royal Palace 17:28 – Throw Throw Burrito 21:37 – Pipeline 29:48 – Optimal Player Counts 31:51 – Eternal: Chronicles of the Throne 32:50 – Caverna: The Cave Farmers 33:13 – Alien Frontiers 34:19 – Dead of Winter 37:13 – Throw Throw Burrito 38:20 – The Resistance 39:17 – Inis 39:45 – Rising Sun 40:09 – Maria 43:48 – Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant
We're running components through our fingers this week, because we're ranking our favourite games that require dexterity. Whether it's flicking, stacking, or balancing, dexterity games tend to offer a respite from brain burning crunchiness, and a chance to exercise actual muscles. Before our hands tremble, we talk about The Wizard Always Wins, Genoa, and Paku Paku.
01:29 - The Wizard Always Wins 06:36 - Genoa 13:55 - Paku Paku 17:53 - Listener Mail 21:59 - Our Favourite Dexterity Games 22:53 - Riff Raff 25:14 - Flick 'em Up!: Dead of Winter 27:25 - Bugs in the Kitchen 29:31 - Junk Art 31:46 - KLASK 35:44 - Hamsterrolle 37:28 - Animal Upon Animal 38:56 - Meeple Circus 42:18 - Drop It 44:57 - PitchCar 46:42 - Safranito 51:47 - Puzzle Dungeon Fighter 56:08 - Crokinole
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