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As we begin play, the group is reluctantly teamed up to retrieve an item unique to the Bronx Magical Academy's upcoming Halloween Ball, only to find it has been stolen. As their list of suspects grow, we lean that they have a propensity to rush headlong into danger... well, at least one of them.
System: Kids On Brooms, by Hunters Entertainment
CAST:
Music in the background from Fesliyan Studios, Audionautix.com, and Kevin MacLeod
Things are grim as the group enters the animal preserve. The illnesses are more serious than they had realized, and distrust among the group reaches a new height. It seems that this "safe haven" might only be a catalyst for some volatile reactions.
CAST:
Music in the background from Fesliyan Studios, Kevin MacLeod, and other sources
We try out the third game in a series by Jonathan Gilmour & Doug Levandowski, which is all about kids at a magical school. In this episode we tackle creation of the school and out characters. It doesn't take us long to use our love of world building to create some zany details that will surely make this story interesting.
System: Kids On Brooms, by Hunters Entertainment
CAST:
Music in the background from Fesliyan Studios
Our characters were definitely challenged in this session of play, but we were as players as well. In this commentary, we talk about how although we love the non-linear storytelling method, it was not without its complications. We also touch on the dichotomy of the group coming together but at the same time being on the cusp of something that could tear it apart.
System: OpenD6 Adventure, from West End Games
Character Advancement: Jeff (Jerr)
CAST:
Music in the background from Fesliyan Studios
Here is the conclusion of this one-shot series. The group escapes certain death and eventually reconvenes to track down Scorpus. But they can't do it on their own and get the help of a most interesting NPC that steals the show. We also give a brief commentary on the system and how it stacks up to other systems we have played.
System: RISUS, by Cumberland Games & Diversions
CAST:
Music in the background from Fesliyan Studios
Barely, escaping the threats of the mountain, the characters complete the last leg of their journey on foot, making it to the Animal Preserve. But the trek is still not without some serious complications. As multiple subversive agendas start to come to light it is still unclear how devastating the ramifications will be.
CAST:
Music in the background from Fesliyan Studios, and Audionautix.com
In this episode we get to see how conflict works in this system; and there is a lot of it, both external and internal. In true 11th century fashion, our heroes battle knights and dragons, but with the futuristic twist of time travel. And when personal character goals complicate the mission, the door is wide open for more "high-flying", "by the seat of your pants" conflict. Enjoy.
System: RISUS, by Cumberland Games & Diversions
CAST:
Music in the background from Fesliyan Studios and Kevin MacLeod
We continue to unravel the mystery on the mountain, making some discoveries about or characters in the process. Some feel powerless, some show brand new powers, but most everyone shows paranoia and panic as things literally start to crumble all around them.
CAST:
Music in the background from Fesliyan Studios, and Kevin MacLeod
We embark on a new One-Shot Adventure, one that Jordan has wanted to play for a while. Get ready for story about aliens, space travel and time travel. Our characters are tasked with tracking down an alien who has been causing problems in ancient earth. Simple enough right? Not for Bone Throwers Theater.
System: RISUS, by Cumberland Games & Diversions
CAST:
Music in the background from Fesliyan Studios
As the ship goes down the group is separated. In attempts to save those that are lost, we see two of our character showcase their skills as they were trained for this very type of situation. But the danger is far from over as an approaching storm creates a precarious mountain top situation, and a mysterious figure abducts a character moments before being rescued.
CAST:
Music in the background from Fesliyan Studios, Audionautix.com, and Kevin MacLeod
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