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Here's a quick commentary episode on our play of Ten Candles. As usual, we dive into what we liked about the mechanics, character creation, and the overall atmosphere that the game creates. We also make some comparisons to other games we have played and weigh in on whether we'll want to comeback to this as another one- shot in the future.
System: Ten Candles, by Stephen Dewey
Music in the background from Fesliyan Studios
We're finishing up our character focused episodes to start off season 3 with a look at to what the journey was like for Sam. Here we see more evidence that the trip wasn't a bonding experience for most of the characters. There are definite seeds of tension that will play heavily in future episodes. However, in the final scene, if appears that when the chips are down, they're all still in this together... mostly.
CAST:
Music in the background from Fesliyan Studios and Kevin MacLeod
Things really spiral out of control quickly in this episode. Despite successfully gaining a "hope die", most of the characters still fell short of finding refuge in the bunker. The end came quickly for some, while others put up more of a fight. But one by one, the horror of "them" was too much to overcome.
System: Ten Candles, by Stephen Dewey
Music in the background from Fesliyan Studios, Audionautix.com, Kevin MacLeod, and other sources
There was certainly a lot to digest in this first session of season 3, as well as a lot of "firsts" for our characters 2/3 of the way through their journey to the Animal Preserve. We comment on a first for the players in a different mode of storytelling. We really enjoyed the mystery and intrigue that this latest non-linear format brought to the table, and we hope you did as well. There are sure to be more "firsts" for both players and characters in the rest of the season.
System: OpenD6 Adventure, from West End Games
Character Advancement: Johnny (Chime)
CAST:
Music in the background from Fesliyan Studios
With one candle out, the story continues. In this episode, there are glimpses of "them" in the diminishing light. The character frantically try to make it to the bunker, but there is loss of life and limb as several more candles are put out.
Music in the background from Fesliyan Studios and Audionautix.com
We focus on Archi in this episode, and we've got a flashback battle, along with multiple interpersonal confrontations. But despite how that sounds, it's not all "business and no play". Archi is so serious that the mood somehow magically overflows into moments of comedy. We had a lot of fun in this episode. Enjoy!
System: OpenD6 Adventure, from West End Games
CAST:
Music in the background from Fesliyan Studios and AShamaluevMusic
It's time for yet another spooky one-shot on Bone Throwers Theater. We invite a special guest to join this play session. In this episode ,we explore the interesting aspects of character creation, and then drop right in to the horror, already in progress.
Music in the background from Fesliyan Studios and Audionautix.com
Julian's got some pretty jagged puzzle pieces to put together on the journey, and the picture that is being revealed is quite jaded. Or is that just his interpretation? He makes the rounds, hoping to get everyone prepared for the change that is coming. In the final scene, we get a glimpse that there will be trouble as they cross the mountains. But what is the trouble is exactly? We'll have to wait and see.
System: OpenD6 Adventure, from West End Games
CAST:
Music in the background from Fesliyan Studios and Joshua Empyre
We wrap up this one-shot as one by one the characters meet their demise, but some refused to got down with out a fight. We also spent a few moments on a brief commentary on the game.
System: Cthulhu Dark by Graham Walmsley
CAST:
Music in the background from Fesliyan Studios
Jerr Lan show his concern for each member of the group, healing ails when needed, and stepping up to be a guiding hand through the wilderness. We also learn about some terrifying capabilities of "wild elementals". Jerr proves instrumental in keeping the party safe, and ultimately, through pure compassion, might ensure that the next leg of their journey is a much easier one.
System: OpenD6 Adventure, from West End Games
CAST:
Music in the background from Fesliyan Studios and Kevin MacLeod
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