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In this next installment of our one-shot, the characters meet up to determine who the masked bandito in the jail actually is. With the help of a lovely señorita, they discover that there are more imposters scheming in Mission Los Angeles.
System: OpenD6 (2nd Edition preview), from West End Games, Nocturnal Publishing, and Gallant Knight Games
CAST:
Season 1 is in the books, so in this commentary episode we rehash our favorite moments from the most recent episodes, and touch on how some of the characters are far removed from where they fist started off. We also point out how the nature of the conflict in this campaign differs in one big way from our previous stories, leaving us questioning what side of the war are the characters actually on. Season 2 of Elements of War is sure to have a lot of big reveals.
System: OpenD6 Adventure, from West End Games
Character Advancement: Jeff (Jerr)
CAST:
We take a crack at a brand new game in this one-shot series. Zorro uses an upcoming release of the D6 system we use most often. In this story our characters assist Zorro in his quest for justice for the people of California. But there is a new Capitán in Los Angeles, and it is evident, at least to our heroes, that there is treachery afoot.
System: OpenD6 (2nd Edition preview), from West End Games, Nocturnal Publishing, and Gallant Knight Games
CAST:
It's the Season 1 Finale of this campaign, and the stage is set for our hodgepodge hired Healing Hands heroes to finally make a move on the Fire Drakes... and that they do. But an unforeseen threat sparks a throw down at a public park in broad daylight. And with that kind of disturbance of the peace, in Consiglio, everyone loses... even the victors.
System: OpenD6 Adventure, from West End Games
CAST:
We put a wrap on our first run of Inpectres with a few possessions, a cauldron, ghost traps, and a couple well-place mirrors. All is made right, or at least not any worse than when they started off. But will the team ever be the same again?
Game System: Inspectres by Jared A. Sorenson
Cast:
Characters drop some hints of some possible "off-screen" nefarious dealings, while Jordan paints a bleak picture of the true state of affairs for the Healing Hands. And yet again at the end another episode we have Sam... and a body. But this time there is an intriguing twist.
System: OpenD6 Adventure, from West End Games
CAST:
As if the creepiness wasn't already at an all-time high, Jordan cranks it up to eleven. A few characters have out of body experiences, in more ways than one, and another regains consciousness in a mysterious, dark and dank basement. The descent into madness continues.
Game System: Inspectres by Jared A. Sorenson
Cast:
In this commentary episode we explore some possible reasons why this campaign is really working out our roleplaying muscles rather than our dice rolling skills. I mean, we were 25 episodes in before our first character fired a shot. But we'd been so gripped by the story not everyone even noticed. We also toss around some theories about the tidbits of info the characters just received and what that could mean for future conflicts.
System: OpenD6 Adventure, from West End Games
Character Advancement: Jeremy (Julian)
CAST:
When the group flees the airport and checks themselves into the Canterbury, EVERYTHING seems to go wrong. The stress rolls abound and chaos ensues as everyone looses there cool when the ectoplasm hits the fan.
Game System: Inspectres by Jared A. Sorenson
Cast:
In this episode, we point out how our character have spent more time apart rather than working along side each other. In this instance that proves to be quite beneficial as the two locations that they investigate both reveal some crucial information about the Fire Drakes.
System: OpenD6 Adventure, from West End Games
CAST:
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