Brain Arcade
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Brain Arcade episodes

  • Break Time!

    We're taking a break this week and wanted to say THANK YOU for joining us on this podcast journey!

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    1 min
  • Empowering Your External Development Partners

    Producer Janyl Lambee Tanoy shares insights on building strong partnerships with external development teams covering trust, documentation, communication styles, and how to set clear expectations across studios. A must-listen for anyone optimizing cross-team collaboration in game dev.

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    46 min
  • How to Run a Successful Indie Studio with Founder Joe Mirabello

    Indie veteran Joe Mirabello (Terrible Posture Games) joins Brain Arcade to unpack how indie studios can survive these challenging times and how their new game "Battle Train" got made with spanning scrappy prototyping and a smart publishing partnerships. We dig into avoiding the “hamster wheel” deals, surviving today’s discoverability crunch, and lessons from scaling a studio without losing their heart. Joe talks through some practical, candid advice for anyone shipping games in 2025.

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    48 min
  • Creativity vs. Business with Game Changers Producer Steve Hoffmann

    Producer, Writer, Director Steve Hoffmann (The Toys That Made Us, Miami Ink) joins Brain Arcade to unpack what game development and rock bands have in common — and why so many studios lose their magic. We talk about the rise of indie teams, nostalgia-fueled arcades, broken business models and the future of creative freedom, this episode is a candid look at the soul of game making in 2025.

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    51 min
  • Answering your questions! Hidden Consequences vs. Explicit Feedback

    Today we answer your questions and we had a great question come from Plexicraft! Narrative expert, Martin Montgomery, returns to Brain Arcade to dig into how player choices shape narrative. From Chrono Trigger’s hidden consequences to Telltale’s “everyone will remember that” prompts, we explore the pros and cons of explicit feedback vs. subtle systems and what it means for player agency.

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    49 min
  • Designing Fear: How Sound Design Shapes Player Emotion

    Sound Designer & Creative Director Jonathan Ontiveros (Know Buddy Games) joins Brain Arcade to explore how sound design can craft fear, tension, and immersion in games. We dig into the psychology of sound, silence, and sonic misdirection to shed light on how indie teams can use these tools to shape unforgettable player experiences.

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    49 min
  • A love letter to MMO's: Building A Player-First Game

    David Siddock and Chris Cross sit down this week to talk about their shared love for MMOs (especially WoW), why those memories stick, why they quit MMOs, and how we can use this information to focus on building a player-first game in the future. David talks about his person project and some innovative ideas that he's building in to create a game that he would be excited to play.

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    49 min
  • How Blockchain Can Empower Small Game Teams and Build Player Trust

    Wills from Avalanche joins us to explore how blockchain can potentially empower small teams to build trust-first, community-driven games. We dig into ownership, transparency, and why the future of game development is all about creators and players building together.


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    52 min
  • New Start: Building the Indie Ecosystem I Wish I Had

    Chris talks about some big changes, he is stepping away from his full-time job and into something new. In this special episode, we flip the mic to talk about the shift, why the current industry isn't built to support sustainable indie dev, and what it would take to change that. From mentorship gaps to missing ecosystems, Chris shares the lessons he’s learned, the problems he wants to help solve, and the long game behind his next chapter.


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    52 min

About Brain Arcade

From the publisher's feed

Unlock the secrets of game design with Brain Arcade! Join Creative Director Chris Cross, a 30+ year industry veteran, as he dives into his insights on building engaging games and mastering the art of…