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This week on Nice Games Club your nice hosts discuss the good, the bad and the ugly of Level Design and Heads Up Displays. Mark has opinions about Sonic, Stephen picks his hill to die on and Martha brings in a pinch hitter.
Picture from this Reddit thread on MMO HUDs
0:14:19Level DesignTen Principles of Good Level Design (Part 1)Dan TaylorGame DeveloperMark and Stephen rant about Sonic the Hedgehog’s level design, but here’s a def…Satchell DrakesYouTubeKoichi Hayashida is the Level Design Director for Mario Galaxy/Director of Mario 3D Land (and lots and lots of other Marios) that Mark mentioned.
The Structure of Fun: Learning from Super Mario 3D Land’s Director Christian NuttGame DeveloperBug! gameWikipedia0:53:49HUDsDiegetic HUDs and UITV TropesThe Moon Fields by local dev Lunarsignals
By Lydia, Stephen, and Mark4.7
4141 ratings
This week on Nice Games Club your nice hosts discuss the good, the bad and the ugly of Level Design and Heads Up Displays. Mark has opinions about Sonic, Stephen picks his hill to die on and Martha brings in a pinch hitter.
Picture from this Reddit thread on MMO HUDs
0:14:19Level DesignTen Principles of Good Level Design (Part 1)Dan TaylorGame DeveloperMark and Stephen rant about Sonic the Hedgehog’s level design, but here’s a def…Satchell DrakesYouTubeKoichi Hayashida is the Level Design Director for Mario Galaxy/Director of Mario 3D Land (and lots and lots of other Marios) that Mark mentioned.
The Structure of Fun: Learning from Super Mario 3D Land’s Director Christian NuttGame DeveloperBug! gameWikipedia0:53:49HUDsDiegetic HUDs and UITV TropesThe Moon Fields by local dev Lunarsignals
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