BX Forever

BX Forever

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BX Forever episodes

  • King's Festival

    B:11 King's Festival is an adventure module published in 1989 for the Basic Rules of the Dungeons & Dragons fantasy role-playing game. It also works fine with modern retroclones like Basic Fantasy RPG. It is intended for player characters of level 1-3.

    Is an adventure scenario set in Karameikos and functions as both a guide for beginning DMs and an introductory dungeon. The player characters (PCs) must rescue a cleric from a group of orcs to ensure that the King's Festival happens.

    14 min
  • Night's Dark Terror

    Night's Dark Terror is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game written by British game designers Jim Bambra, Graeme Morris, and Phil Gallagher. It was designed specifically for campaigns transitioning from the D&D Basic Set to the D&D Expert Set. It also works fine with modern retroclones like Basic Fantasy RPG. It is intended for player characters of level 2-4.

    The player characters (PCs) journey from a farmstead into uncharted wilderness, where they encounter new hazards and contend with a secret society.

    19 min
  • Morgansfort

    Morgansfort is a Basic Fantasy RPG adventure module set in the Western Lands, detailing a campaign for 2-8 players. The module provides a detailed map and description of Morgansfort, a fortress with various locations including a gatehouse, tavern, and residences, populated by numerous NPCs with individual stats. It also includes a substantial dungeon crawl with multiple levels, various monsters, and traps, culminating in an encounter with a Zombraire. Pre-generated characters are included for quick campaign starts, and the module utilizes the Open Game License. The text further explores the history and cultures of the region's inhabitants, including the Covari and the Urds.

    Get it free at the Basic Fantasy RPG website.

    22 min
  • The Two Palaces of the Silver Princess?

    Few of the many, many gamers who played through the familiar 'green cover' version of the module by Tom Moldvay and Jean Wells ever realized that there had been an earlier, suppressed 'orange cover' version by Jean Wells alone.

    What did we lose when TSR handed the module to Tom Moldvay to rewrite? Matriarchy, whimsy, and free roaming.


    13 min
  • Castle Caldwell and Beyond

    Castle Caldwell and Beyond is an adventure module published in 1985, for the Basic Rules of the Dungeons & Dragons fantasy role-playing game. It also works fine with modern retroclones like Basic Fantasy RPG. It is intended for player characters of level 1-3.


    The module contains five short adventures. The first two, The Clearing of Castle Caldwell and Dungeons of Terror, are designed as connected, successive adventures, while the remaining three are stand-alone scenarios.


    Players must defeat the creatures they encounter in the castle and its dungeons, save an imprisoned princess, escape from a prison themselves, and find and return a holy relic that belongs to a church.

    29 min
  • Journey to the Rock

    Journey to the Rock is an adventure module written by Michael Malone and published in 1985, for the Basic Rules of the Dungeons & Dragons fantasy role-playing game. It also works fine with modern retroclones like Basic Fantasy RPG. It is intended for player characters of level 1-3.


    Journey to the Rock is a wilderness adventure scenario, which presents rules for adventuring in the wilderness. The wizard Lirdrium Arkayz wants to know the secret of 'The Rock' and hires the characters to uncover it. The player characters must journey through a hazardous countryside by choosing one of three possible travel routes to get to the Rock.

    20 min
  • Peril at the Rock

    Peril at the Rock is a four-part Basic Fantasy RPG adventure module detailing a campaign played at a game convention. The first chapter focuses on a dungeon crawl within a strange tower built over a spatial rift unleashing Nazgorean monsters. Chapter two is a hex crawl across a wilderness map to locate a Hilltop Abbey possessing the magic needed to close the rift. Chapter three involves exploring the abbey, facing hivelings, and acquiring the miracle scroll. Finally, Chapter four returns the players to the tower for a final confrontation with the rift

    and remaining monsters after the eclipse opens it permanently.
    Get it free at the Basic Fantasy RPG website.

    15 min
  • Rahasia

    Rahasia is an adventure module originally self-published in 1980 by Tracy and Laura Hickmanin 1980, then later revised and published for TSR in 1983 for the Basic Rules of the Dungeons & Dragons fantasy role-playing game. It also works fine with modern retroclones like Basic Fantasy RPG.

    An elven village is threatened by a dark Priest known only as the Rahib. He has kidnapped two of the village's fairest maidens and now demands that Rahasia, the most beautiful elf, surrender herself to free the others. The player characters are drawn into this adventure when they find a plea for help from Rahasia. The only way to free the captured maidens is to enter an old temple, built upon the ruins of a wizard's tower buried under a mountain.

    17 min
  • The Veiled Society

    The Veiled Society is an adventure module published in 1984, for the Basic Rules of the Dungeons & Dragons fantasy role-playing game. It also works fine with modern retroclones like Basic Fantasy RPG.

    It takes place in the city of Specularum, where the player characters must investigate a murder to find out which of three rival factions is responsible.

    21 min
  • Adventure Anthology 3

    Released in 2020, it still has the Old-School vibe of a classic. This multi-module work contains twelve short adventures (150 pages of material) for lower to mid-level characters.

    Get it free at the Basic Fantasy RPG website.


    18 min

About BX Forever

From the publisher's feed

Dedicated to 1981 Basic and Expert Dungeons & Dragons and its retroclones, because Moldvay & Cook got it right.