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This 2005 video game tried to capture the atmosphere and experience of H. P. Lovecraft's mythos. It is now called a commercial failure and a cult classic. We discuss its unique, immersive gameplay, and its Lovecraftian approach to knowledge as a thing to fear.
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By Christian Sager and Charlie Bennett4.8
125125 ratings
This 2005 video game tried to capture the atmosphere and experience of H. P. Lovecraft's mythos. It is now called a commercial failure and a cult classic. We discuss its unique, immersive gameplay, and its Lovecraftian approach to knowledge as a thing to fear.
Interested in the media we discussed this episode? Please support the show by purchasing it through our affiliate store:
Additional resources:

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