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What does long-term survival look like for an indie strategy studio?
In Part 2 of our interview, Chris McElligott-Park talks about:
– Sustaining Arcen Games through shifting trends
– Crowdfunding and community involvement
– Designing sequels without repeating yourself
– The challenges of predicting success in a saturated market
This is Part 2 of a two-part interview.
4.8
66 ratings
What does long-term survival look like for an indie strategy studio?
In Part 2 of our interview, Chris McElligott-Park talks about:
– Sustaining Arcen Games through shifting trends
– Crowdfunding and community involvement
– Designing sequels without repeating yourself
– The challenges of predicting success in a saturated market
This is Part 2 of a two-part interview.
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