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The series's first entry on console, Berry brings Diablo to the table for this episode of Is It Worth It! Does this game hold up, and how good does the port play on a controller set up? We deep dive into the game mechanics and changes in this entry to ultimately decide if this game is worth the price.
Music from the Diablo OST, composed by Matt Uelmen.
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Nintendo, Sony, and Xbox all have a series of games enshired as "best sold" for discount prices. Greatest Hits, Player's Choice (now Nintendo Selects) and Platinum Hits, how collectible are they? What do they mean? And are they even relevant? Berry and Bryan have some conflicting opinions on this topic, and we would love to hear yours.
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We somehow made it through 2024! The Collecti-Bros talk about what went right, what went wrong, and what we are looking forward to do 2025.
It's been a great year for the podcast and we really appreciate each listen and interaction! We love making this podcast and have so much more in store for this year! Tell us what your personal highs and lows were for 2024, and what do you want to see in 2025??
Music by Jeremiah George.
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One of the top contenders for the Xbox 360's library, and one of the first games to feature DLC on disc, Bryan hosts this episode on Marvel Ultimate Alliance: Gold Edition. Is it worth the extra hundred bucks for a couple extra characters, and how does this game's situation set a standard for collecting in the future?
Music from the Marvel Ultimate Alliance OST, composed by Mark Griskey, Chance Thomas, and Cris Velasco
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The one thing that unites all gamers and collectors is the backlog. How do you manage it, does collecting change how we play games or choose which ones? Will we ever get through our entire collections? We talk about our backlogs and some tactics we try to get it down.
Music by Jeremiah George
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Berry's favorite comic book character AND the HOTTEST comic book (anti)hero of the 90s, SPAWN, in his first video game! Berry's final game of the year, we talk about Todd McFarlane's Spawn: The Video Game for Super Nintendo. Does this game do Spawn justice, and is it worth picking up? Is it collection shelf heat or hot garbage?
Music from Todd McFarlane's Spawn: The Video Game, composed by Harumi Fujita
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We're back to roll out the year with our first publisher special, the RPG beast Working Designs! A small but dense library of highly collectible video games, what makes these so expensive? We talk about some we own, some we want, and what makes Working Designs such a golden egg on a collector's shelf.
Music by Jeremiah George
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From the Atari Jaguar to the PS1 to the Sega Genesis, we have played and looked at seven (yes, seven!) Primal Rage ports. Which one was worth the price, are any of them duds? Does the game still stand up? Join Bryan in hosting this year's ports episode on Primal Rage!!
Soundtrack from the Primal Rage OST, composed by Jeanne Parson
Have you played Primal Rage, and which port do you think is worth it?
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Everybody has the story of the one that got away....Nate hosts this episode on our video game white whales. Which ones have been eluding us, or have there any we ended up snagging? Are there some that we will just never see again? What are YOUR white whales?
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Boasting a controller with over 40 buttons across 3 different panels, two joysticks, 3 foot pedals, a near 40 page operations manual, and the biggest box you've ever seen, we finally get together to play the original Xbox "holy grail" STEEL BATTALION. Is it just a pricey gimmick, or a tried and true mech suit simulation experience? Is it worth the price?
Check out the YouTube version of this podcast episode to see the controller in action as we played the game!
Music from the Steel Battalion OST
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From the publisher's feed
Hosted by two best friends who recount the best and worst of the video game collecting hobby. Join us twice a month for our mainline series "Is It Worth It?", revolving topics, hot takes, and…