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We take a trip down memory lane (for better or for worse) on this episode, talking about what kinds of games we played as kids and how they may have affected our collecting habits as an adult. Do we gravitate towards the same types, or is it completely different?
What did you play as a kid, and do you still collect those kinds of games now?
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Music by Jeremiah George
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A beloved but hard to get game for a long time, we play The Legend of Zelda: The Minish Cap for GameBoy Advance on this episode of Is It Worth It? Did the arrival of the game on the Nintendo Online Service affect the value, is the game worth the price of the physical copy now or not? Nate helms this conversation on what we thought of the game and its impact on the Zelda franchise.
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Music from Splatterhouse (Turbo Grafx-16 version) composed by Mitsuhiko Takano
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Video game music can sometimes make or break a game. Inspired by RPGFan's podcast Rhythm Encounter (sorry we forgot to mention the name in the episode!) we come together to talk about some of our favorite songs and scores from video games, what they mean to us, and why they're just so damn good.
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Intro music by Jeremiah George
Tracks included in this episode:
Vigil, Mass Effect. Jack Wall
City Ruins Ray of Light, Nier Automata. Keiichi Okabe
Nerevar Rising, Elder Scrolls Morrowind. Jeremy Soule
Eyes of the Wolf, Witcher 3: The Wild Hunt. Marcin Przybyłowicz
Bloody Tears, Castlevania Rondo of Blood. Kenichi Matsubara.
Music A, Tetris (Game Boy). Hirokazu Tenaka
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October is upon is, and so is an iconic horror choice! Splatterhouse, a staple for the Turbo Grafx-16, is this spooky and notoriously censored game worth the value? We go through the whole thing and talk about all the points in consideration. Is this a game worth having in a collection?
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Music from Splatterhouse (Turbo Grafx-16 version) composed by Yoshinori Kawamoto and Katsuro Tajima
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Nate wanted to have some fun on this episode, and challenged us to try to convince you why you shouldn't play some of our favorite video game titles. Of course, we will always love these games. But sometimes it's hard to recommend, and here's some reasons why.
What games do you love that you also just would not recommend? Is it bad? Is it difficult? Is it just outdated?
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Music by Jeremiah George
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An iconic series in manga and anime, spanning decades since the 1984, Berry brings us the most beloved title in the DBZ video game library. Boasting a 98 character roster in 161 various forms, it's got it all when it comes to Dragon Ball. With the announcement of Budokai Tenkaichi 4's development, fans of the franchise are going nuts. But why? What made this game so loved? Is it actually good, and is it actually worth the price? And the most important question....who is your favorite character?
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Music from Dragon Ball Z Budokai Tenkaichi 3 OST, composed by Ryo Kasai (to the best of our research)
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Variants! Oh boy do we have a lot of variants in video games. Misprints, greatest hits, alternate covers, the list is endless. Bryan brings us a topic he's extremely interested in collecting, and we discuss the good, the bad, and the supremely ugly of variant collecting in video games. Variant collecting us a bit uncommon in the greater community, but we've taken a deep dive in our discussion.
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Music by Jeremiah George
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A console Saturn exclusive, fists are out in this arcade 1v1 fighting spin-off in the Golden Axe series. While it's generally considered a flop in the series, we might have a different opinion. Join us with this interesting cast of characters (AND you get to play as Death Adder himself) and our discussion on if the game is worth it.
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Music from Golden Axe The Duel OST, composed by Kazuhiko Nagai
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Collector's Editions. Video games are often credited with popularizing them in the early 2000s. Have they gone too far? Chock full of items from steelbooks and keychains, to a custom-built zombie proof shelf and an actual Lamborghini. Join us as we discuss our thoughts and expectations for collector's editions, and if the industry itself has flown a little too close to the sun.
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Music by Jeremiah George
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A heavy hitter in the NES catalog, we played Bubble Bobble Part 2 (not to be confused with Bubble Bobble II). Join us and Bub and Bob (or is it Chubby and Rubby?) as we discuss this wild and very confusing game series, and whether its worth the price tag. Is it too much, or worthy of the prestige?
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Music from the Bubble Bobble Part 2 OST, composed by Kenichi Kamio
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From the publisher's feed
Hosted by two best friends who recount the best and worst of the video game collecting hobby. Join us twice a month for our mainline series "Is It Worth It?", revolving topics, hot takes, and…