Host Carmen Askerneese sits down with Eric Dies to explore his journey from a young gamer to a seasoned game developer. They discuss Eric's early influences, his work on iconic games like Halo, and his passion for storytelling through game design. Eric shares insights into the creative process, the evolution of gaming communities, and the importance of collaboration in the industry.
About Eric:
Eric Dies is a multidisciplinary designer and screenwriter, shaped by an MFA from SCAD and a career building high-impact experiences for major franchises. At 343 Industries (now Halo Studios), he led design and realization efforts across the Halo franchise, crafting its transmedia portfolio, UI/UX, and narrative marketing. His work—recognized by SXSW, PromaxBDA, and Adobe—blends visual innovation with immersive storytelling. Recently named a Semi-Finalist in the BlueCat TV Writing Competition, Eric also writes character-driven thrillers with speculative sci-fi leanings.”
Socials & Links:
Instagram: @mrdies
LinkedIn: Eric Dies | LinkedIn - https://www.linkedin.com/in/mrdies/
IMDB: https://imdb.me/ericdies
Design Site: https://www.mrdies.com
Other Projects:
“END_LOOP” (TV Series // In Development): https://www.imdb.com/title/tt37745204/
Chapters
00:00 The Early Days of Gaming
02:30 Influences and Inspirations in Game Development
05:18 The Evolution of Gaming Communities
07:54 Transitioning to Professional Game Development
10:19 The Journey from Animation to Game Design
13:21 Skills Transfer in the Gaming Industry
15:57 Reflections on Career and Community
18:37 Connecting with Eric Diaz
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