Amanda Cote (University of Oregon) discusses how crunch has become deeply embedded in the video game industry, leading developers to distinguist between "good crunch" and "bad crunch."YouTube version:https://youtu.be/DQltuh_EwlwFollow Amanda on social media:https://twitter.com/accotehttp://www.amandaccote.com/Original Study:https://journals.sagepub.com/doi/10.1177/14614448211014213