Core Elements

Core Elements

By Wes WilsonVideo Games
Download on the App Store

Core Elements episodes

  • CE 64: Pixel: ru²


    This week we're joined by Charlotte and Jesse, creators of Pixel: ru2. In addition to talking about their game, we discuss the expectations that are coming from E3, the future of GoG Galaxy, and the nature of taking an indie game to PAX.

    [MP3 AUDIO]


  • Charlotte on Twitter
  • Pixel: ru2


  • Try out Loot Crate and support the show!
  • My first Unboxing video


  • [LINK] Ubisoft and Rockstar's huge oversight
  • [LINK] Five video game trends coming out of E3 2014
  • [LINK] Playing Occulus Rift games at E3
  • [LINK] GoG Galaxy to offer DRM-free alternative to Steam


  • For a video of this episode go to: http://youtu.be/dL1B2hfhSGM
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  • CE 63: Wildstar


    Wildstar was released this week, and we celebrate by having Matt Mocarski and Mike Donatelli of Carbine Studios join us in the laboratory. In addition to discussing the making of their game, we also explore the expectations on Facebook's Occulus project, the extraordinary challenges of MMO development, and the nature of in-game comedy.

    [MP3 AUDIO]


  • Mike on Twitter
  • Matt on Twitter
  • Wildstar


  • Try out Loot Crate and support the show!
  • My first Unboxing video


  • [LINK] Former Steam boss Jason Holtman joins Oculus VR
  • [LINK] Watch Dogs sells 4 million copies its first week.
  • [LINK] The inside story on the World of Darkness MMO and CCP.
  • [LINK] Video Game Preorders are out of control
  • [VIDS] The Best Luigi Death Stare videos
  • [GAME] Pixel: ru² is on sale this week at IndieGameStand! 75% off! They'll be guests on the show next week!


  • For a video of this episode go to: http://youtu.be/Cp-y2sfKKq8
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  • CE 62: Dragon Army


    Michael Stanley, of Dragon Army, joins us in the laboratory this week to talk about Robots Love Ice Cream. In addition to discussing what constitutes a "Core Gamer", we analyze the nature of the fixated Eve assassin, contemplate the lethality of weaponized ice cream, and debate whether all of Notch's work has become autobiographical.

    [MP3 AUDIO]


  • Michael on Twitter
  • DragonArmy on Twitter
  • Robots Love Ice Cream


  • Try out Loot Crate and support the show!


  • [LINK] NNPD Reports on "Core Gamers"
  • [LINK] Titanfall companion app lauches
  • [LINK] EVE Online 3 year manhunt
  • [LINK] Xbox live offering refunds for Netflix subscribers
  • [LINK] Notch's tiny despair simulator


  • For a video of this episode go to: http://youtu.be/3KLDkPvSQrM
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  • CE 61: Elysian Shadows


    This week we're joined by Falco and Tyler, developers of the game Elysian Shadows. In addition to talking about their 2d/3d RPG, we ponder virtues of old game styles, contemplate the value of being grandfathered on Steam, and continue to allow Wes to talk about how he's MMO'd out.

    [MP3 AUDIO]


  • Elysian Shadows on Twitter
  • Falco on Twitter
  • Tyler on Twitter


  • Try out Loot Crate and support the show!


  • [LINK] Nintendo Earnings negative for the third year in a row
  • [LINK] Blizard profits fall 35%
  • [LINK] DOTA 2 players outnumber World of Warcraft subscribers
  • [LINK] Earth 2066 removed from Steam store for false advertising.
  • [LINK] Developers abandon unfinished game on Steam after selling 200,000 copies


  • For a video of this episode go to: http://youtu.be/xLJXtt9_Rxs
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  • CE 60: Phil Tibitoski


    This week Spencer makes a new best friend as Phil Tibitoski joins us in the volcano. In addition to talking about Octodad, we discuss YouTubers owning the games they play, the dollar per hour cost in games, and the need for variability in enemy camps.

    [MP3 AUDIO]


  • Phil on Twitter
  • Octodad


  • Try out Loot Crate and support the show!


  • [LINK] One Explanation Behind EA 'Destroying' Bullfrong
  • [LINK] YouTubers ask for a piece of game dev's profits to play their games
  • [VID] Game Theory: Flabby Bird, PewDiePie, and Pasta Sauce
  • [VID] Extra Credits: What is a Game?


  • For a video of this episode go to: http://youtu.be/e3boaKaP5lk
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  • CE 59: Dana Massey


    This week we're joined by Dana Massey of Rocket City Studios. In addition to discussing their game, Second Chance Heroes, we explore the world of 2048, we ponder the masochism of MMO development, and we pontificate on how Titanfall turns losers into winners and winners into losers.

    [MP3 AUDIO]


  • Dana on Twitter
  • Second Chance Heroes


  • [LINK] How Razer is reinventing the gaming PC, one insane project at a time
  • [LINK] Unreal Engine unveils new pricing structure
  • [LINK] 2048, Doge2048, Flappy 2048
  • [LINK] Sony reveals its vr system for PS4 and The new Occulus Rift is very cool
  • [LINK] SimCity finally gets an offline mode


  • For a video of this episode go to: http://youtu.be/Dc6womK94q4
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  • CE 58: Dejobaan Games


    This week, Ziba Scott returns to the volcano to discuss his work with Dejobaan games, makers of Drunken Robot Pornography and the upcoming Elegy for a Dead World. In addition to discussing the YOLO naming of DRP, we ponder whether we really want smart AI, what we're doing with our PC games, and whether crowd-sourced content is exploitative.

    [MP3 AUDIO]


  • Ziba on Twitter
  • Elegy for a Dead World
  • Dejobaan Games


  • [LINK] Maybe We Can't Handle Smart Enemies in Our Games
  • [LINK] When a Successful Game is a Failure
  • [LINK] We're Buying More PC Games Than We Can Play
  • [LINK] Comcast isn't letting customers watch HBO Go on Playstation


  • For a video of this episode go to: http://youtu.be/qdP8QrWHmUQ
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  • CE 57: Raphael van Lierop


    After a long absence, we are joined in the laboratory this week by Raphael van Lierop of Hinterland Studios. In addition to discussing his game, The Long Dark, we discuss the meaning of Flappy Bird, ponder the success of Games Workshop titles, and wonder at the emerging religions in Twitch Plays Pokemon.

    [MP3 AUDIO]


  • Raphael on Twitter
  • The Long Dark
  • Hinterland Games


  • [LINK] Flappy Bird creator pulls his game offline
  • [LINK] Nintendo terminating Wi-Fi service for DS and Wii
  • [LINK] Twitch Plays Pokemon nearly beats the game
  • [IMG] The Evolution of Religion in Twitch Plays Pokemon
  • [LINK] Ken Levine announce he is "winding down" Irrational Games


  • For a video of this episode go to: http://youtu.be/n80z1u_LyOo
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  • CE 56: Lorne Lanning


    Lorne Lanning, creator of Oddworld, steps into our laboratory to discuss his work with us. In addition to talking about Lorne's transition from film to games, we talk about breadcrumbs in MMOs, the imbecilic trolling of the gaming internet, and Spencer's New Year's insanity pact.

    [MP3 AUDIO]


  • Lorne on Twitter
  • Oddworld.Com


  • [LINK] Trolling group using virtually unheard of NTP attack to grind popular online games to a halt.
  • [LINK] Creative Assembly announces Alien: Isolation
  • [LINK] PlayStation Now will offer Netflix-like subscription options
  • [LINK] GDC Developers Choice Award Nominees
  • [LINK] Independent Games Festival awards finalists revealed


  • For a video of this episode go to: http://www.youtube.com/watch?v=yjXqvMh6pys
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  • CE 55: Steve Gaynor


    This week Steve Gaynor of Fullbright joins us in the volcano to talk about his incredibly successful indie game, Gone Home. As part of his initiation, we discuss the latest YouTube shenanigans, The cinematic value of a cinematic let's play, and the strategy of price drops.

    [MP3 AUDIO]


  • Steve on Twitter
  • Gone Home


  • [LINK] Eldritch
  • [VID] YouTube goes crazy with the new content-id system
  • [LINK] No Man's Sky
  • [LINK] Telltale's Game of Thrones
  • [LINK] Elder Scroll Online release date set at April 4th


  • For a video of this episode go to: http://www.youtube.com/watch?v=D3AlzZS91iM
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About Core Elements

From the publisher's feed

Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews,…