Core Elements

Core Elements

By Wes WilsonVideo Games
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Core Elements episodes

  • CE 49: Joe Mirabello
    This week we welcome Joe Mirabello, creator of Tower of Guns into the laboratory! In this episode, we discuss the success of TellTale adventure games, Origin's return policy, and what we would do to fix Civ 5.

    [MP3 AUDIO]


  • Joe on Twitter
  • The Tower of Guns Greenlight page

  • [LINK]  Telltale Games hoping to follow up The Walking Dead with a game based on Fables
  • [LINK]  Origin now offers full refunds


  • For video of this episode go to: https://www.youtube.com/watch?v=Jsdgdg-TtY4

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  • CE 48: Kent Hudson
    This week we welcome Kent Hudson, creator of The Novelist into the laboratory! In this episode, we discuss the true point of the X-Bone, the balance between fun and art, and the idea of giving games we don't like any of our time.

    [MP3 AUDIO]


    • Kent on Twitter
    • The Novelist

    • [LINK] Xbox One will work without Kinect hooked up.
    • [LINK] Card Hunter is the next great board game

      For video of this episode go to: https://www.youtube.com/watch?v=dDg72_7Rnbk
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    • CE 47: Teddy Lee
      Welcome back to the laboratory! This week we're joined by Teddy Lee of Cellar Door Games, makers of Rogue Legacy. In addition to discussing how hard it is to work with his brother, we discuss the concept of cinematic games, we cover the apparent inevitability of Ouya failure, and we show each other on this doll where the Steam sale touched us.

      [MP3 AUDIO]


    • Cellar Door Games on Twitter
    • Cellar Door Games

    • [LINK] Nintendo claims a majority of gamers can't finish SMB 1-1
    • [LINK] Ouya has no hit games so far
    • [LINK] The harsh reality if indie game success

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    • CE 46: Ben Prunty
      This week, music fills the laboratory as we welcome Ben Prunty, composer of the music of FTL and Gravity Ghost. In this episode we discuss the ubiquity of in-game stores, the mindset of the gaming DDoS, and the relative overhype of Naughty Dog.


      [MP3 AUDIO]


    • Ben Prunty on Twitter
    • Ben Prunty Music

    • [LINK] Blizzard confirm in-game store for World of Warcraft
    • [LINK] Hackers deserve some of the blame for costly gaming industry
    • [LINK] Six games that put insane detail into stuff you didn't notice
    • [LINK] WiiU's ZombieU was not profitable
    • [LINK] Microsoft allegedly tried to acquire Zynga
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    • CE 45: Brad Muir & Massive Chalice
      This week, Brad Muir, our guest from episode #1 of Core Elements, returns to the show! In addition to discussing his recently crowd-funded game, Massive Chalice, we discuss the legal destruction of digital property, the omnipresent fear of a digital store's collapse, and the deep, deep rabbit hole of Xcom.

      [MP3 AUDIO]


    • Brad Muir on Twitter
    • Massive Chalice

    • [LINK] Eve Players destroy $19k worth of items in-game
    • [LINK] Darkspore DRM issues prevent people from playing
    • [LINK] Head of Xbox moves to Zynga
    • [VID] Minecon 2013 officially announced

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    • CE 44: Joe McDonagh
      After an extended absence, we return to laboratory with Joe McDonagh, founder of Blue Manchu. In addition to discussing his game project, Card Hunter, we look into the slaughter of Microsoft at E3, the curious case of Peggle's popularity, and the stressful steps into indie game development.

      [MP3 AUDIO]

      • Joe on Twitter
    • Card Hunter
    • Get $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkers
    • Get a 30-day free trial of Netflix
    • Try a free audiobook and support the show!
    • [LINK] Microsoft does a 180 after the E3 massacre
    • [LINK] Pulling up the ladder: how indie developers are losing the ability to help each other
    • [LINK] These Patents Video Game Publishers Own May Surprise You. Plus More...
    • [LINK] The Sorry Sage of Skulls of the Shogun on & Windows 8
    • [VID] When Difficult is Fun
    • [LINK] The Massive Chalice Kickstarter
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    • CE 44: Joe McDonagh
      After an extended absence, we return to laboratory with Joe McDonagh, founder of Blue Manchu. In addition to discussing his game project, Card Hunter, we look into the slaughter of Microsoft at E3, the curious case of Peggle's popularity, and the stressful steps into indie game development. [MP3 AUDIO] Joe on TwitterCard HunterGet $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkersGet a 30-day free trial of NetflixTry a free audiobook and support the show![LINK] Microsoft does a 180 after the E3 massacre[LINK] Pulling up the ladder: how indie developers are losing the ability to help each other[LINK] These Patents Video Game Publishers Own May Surprise You. Plus More...[LINK] The Sorry Sage of Skulls of the Shogun on & Windows 8[VID] When Difficult is Fun[LINK] The Massive Chalice Kickstarter
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    • CE #43: Todd Harris
      This week we're joined in the Laboratory by Hi-Rez co-founder and COO, Todd Harris. In this episode we discuss Smite, Tribes, the difficult communities they appeal to, and the nature of designing free-to-play games. We also learn how to monetize griefing and discuss the usefulness of Steam Greenlight.

      [MP3 AUDIO]

      • Todd on Twitter
    • Hi-Rez Studios
    • Get $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkers
    • Get a 30-day free trial of Netflix
    • Try a free audiobook and support the show!
    • [LINK] Peter Molyneux may have just monetized trolling
    • [LINK] Is Steam Greenlight working?
    • [LINK] Game Developer Tychoon uses irony on software pirates
    • [LINK] The SimCity 3.0 update
    • [LINK] Nyan Cat and Keyboard Cat creators sue 'Scribblenauts' studio for using their memes
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    • CE #43: Todd Harris
      This week we're joined in the Laboratory by Hi-Rez co-founder and COO, Todd Harris. In this episode we discuss Smite, Tribes, the difficult communities they appeal to, and the nature of designing free-to-play games. We also learn how to monetize griefing and discuss the usefulness of Steam Greenlight. [MP3 AUDIO] Todd on TwitterHi-Rez StudiosGet $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkersGet a 30-day free trial of NetflixTry a free audiobook and support the show![LINK] Peter Molyneux may have just monetized trolling[LINK] Is Steam Greenlight working?[LINK] Game Developer Tychoon uses irony on software pirates[LINK] The SimCity 3.0 update[LINK] Nyan Cat and Keyboard Cat creators sue 'Scribblenauts' studio for using their memes
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    • CE 42: Monaco and Andy Schatz
      Andy Schatz joins us again from the whirlwind of his upcoming Monaco: What's Yours is Mine release! For the episode (that answers the ultimate question of life, the universe, and everything), we discuss slices of gum, the curious violence of Bioshock Infinite, and question the death of the personal twitter account. [MP3 AUDIO] Andy on TwitterPocketwatch GamesGet $3 off today at Loot Crate w/ code "DEAD". Lootcrate.com/deadworkersGet a 30-day free trial of NetflixTry a free audiobook and support the show![LINK] The AMAZING Polygon interview with Andy Schatz[LINK] The personal twitter account is dead[LINK] The SimCity debacle[LINK] Hitbox discusses their Dustforce sales figures[LINK] NPR discusses the changing console market[LINK] We need better video game publishers
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    About Core Elements

    From the publisher's feed

    Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews,…