There is much 3d software for us and to get started. I started off with Autodesk Maya and Zbrush to get started creating 3d assets. Today's episode I will be talking about what software to use and how you can get started with modeling assets for 3d and where you can start.
https://store.pixologic.com/zbrush-2019/
https://www.blender.org/download/
https://www.autodesk.com/education/free-software/maya
https://www.autodesk.com/education/free-software/3ds-max
https://www.sidefx.com/products/houdini-apprentice/
https://www.maxon.net/en-us/try/demo-download/
https://www.lightwave3d.com/buy-lightwave/
https://www.substance3d.com/products/substance-painter