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Artist Tara DePorte is in residency in Marseille, France at the IMERA Institute for Advanced Study. She discusses her work with Joel Guyot and local environmental scientists to develop public art projects to create social action around the COP21 Climate Change Conference in Paris in December 2015. She discusses with Roger Malina the ideas of making the invisible visible- not only the science but the people doing the science and making it personal. Roger Malina chimes in with his argument for artists’ role in making science ‘intimate’.
Art and Technology pioneer Neil Rolnick follows up on his podcast in the Pioneers and Pathbreakers channel to discuss the environment at RPI in the 80s that led to the setting up of an MFA in Integrated Electronic Arts. He discusses some of the cultural issues such as involvement of administrative and technical staff ( as opposed to the more hierchical environment when he had been at IRCAM).
Ce podcast est la première partie d’un entretien avec Koffi Sénamé, architecte et anthropologue de nationalité togolaise, fondateur de l’espace de démocratisation technologique Woelab à Lomé, dans lequel nous évoquons des questions liées à l’urbanisme et à l’architecture néo-vernaculaire en particulier.
My guest is analog synthesizer master Doug Lynner, who has performed evolving live compositions on the Serge Modular Synthesizer for over 40 years, as well as editing the classic electronic music magazine Synapse.
Poe Johnson and Stephanie Vasko discuss the intertwining histories of the Maker Movement and the Craft Movement, and how each relates to women within STEAM fields.
Tara DePorte talks with Roger Malina about her work as an artist activist working for social and environmental movements. She founded the NGO Human Impacts Institute. She is currently in residence in IMERA in Marseille working with environmental scientists at Aix Marseille University. She discusses her approaches to public engagement with very diverse audiences from specialists at the UN, to communicating to experts outside of ones field to a variety of civil society audiences. She argues that one needs to embed projects in the end goals of stimulating social action and change.
Edmond Couchot, pionnier français des arts numérique, discute en français avec Roger Malina, son implication dans la création de arts hybrides qui lient les arts visuels et les arts sonore, en respectant leur spécificités. Cette hybridations crée les conditions pour l’émergence, et même de l’empathie, entre les formes de vies humaines et numérique, avec les nouvelles générations de créatures artificiels qui sont en développement. Malina note aussi le lien entre les arts numérique et les bio-arts avec les recherches par les artistes sur les formes de symbiose entre humaines et les autres formes de vie. Ce podcast est la suite d’un podcast sur la chaine Pionniers et Précurseurs et une Mémoire publiée dans la revue Leonardo.
Art and Technology Pioneer Neil Rolnick discusses his early career in music as a classic composer and then with technology that led him to work at IRCAM soon after its founding , he was hired at Rensselaer Polytechnic Insitute in 1981 and went on to help set up the iEAR and MFA in Integrated Electronic Arts which he discusses in a second podcast on the New Leonardos channel.
The curator Jareh Das discusses Martin O'Brien's durational performance Taste of Flesh / Bite Me I'm Yours that the artist created in London on April 18th 2015 as part of Trust Me, I'm An Artist, an EU project that is exploring ethical issues in art that engage with biotechnology and medicine.
This podcast is linked to the one with Martin O'Brien discussing the same performance from the point of view of the artist.
Jingles et habillage sonore Jean-Yves Leloup, musiques Carl Harms, David James Elliott "The Wire", Sergey Lopoukha "Lull" (Universal Production Music Publishing), Stefanski "Last Light Lament" (Atmos Production Music/UNIPPM)
Art and Technology pioneer Dan Sandin discusses forty years of setting up projects which involve collaboration between artists and scientists. This is a follow up podcast to his podcast on the pioneers and pathbreakers channel where he discusses his involvement in the analog/digital transition and the video revolutions. He mentions a number of factors which in his experience have caused problems ( eg getting heavy investment from professional scientists because of promotion criteria not taking such work into account) or proved enabling such as artists working with engineering or science students. Sandin is collaborating on the production of the upcoming boom Art Science Collaborations: A Practical Guide for Computer Graphics and Visualization (by CRC Press).
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