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Into the tunnels beneath the Stout Singer... what will our adventurers find?
In the basement of the Stout Singer, our adventurers come across another hole. And this one is occupied.
With the Golden Frog temporarily (?) destroyed, the gang decides to have breakfast at the other pub in town. As usual, things do not go according to plan.
One of the party has a date. The rest of the party is determined to make it as awkward as possible.
An interlude during which wizards are identified and Nellitha gets a date.
Erasmus confronts the Wizard... but there's a slight problem.
What does the weird table do? Whose teleportation circle is this? Where is that darn wizard???
Our adventurers are escorted to the mysterious (and possibly necromantic) table. Hijinks ensue.
After defeating the dragon, our intrepid senior citizens reminisce about their bygone adventuring days.
The battle against the dragon finally begins! Or does it? What if Erasmus just throws stuff at it? Surely that can't have any unforeseen consequences...
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