Ctrl, Alt, Access

Ctrl, Alt, Access

By Ctrl, Alt, AccessEducation
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Ctrl, Alt, Access episodes

  • Abletop - Episode 1 - Rulebooks & Learning a Boardgame
    00:00 - Intro
    01:48 - Online Rulebooks & FAQs
    07:20 - How Rules are Written & Reference Cards
    15:19 - How to Play Videos & Objective Context
    20:12 - Learning, Teaching & Co-op Games
    23:18 - How to Play Video Availability
    26:19 - Player Strategy Guides
    32:35 - Learning Asymmetric Games
    44:22 - Game Phases & Changes
    48:15 - Closing Thoughts
    53:00 - Outro
    Abletop Episode 1 Quick Points:
    ๐Ÿ–ฅ๏ธ Provide digital versions of rules that also work with a screen reader.
    ๐Ÿ“ผ Provide a how to play video, freely available, to allow different ways of learning.
    ๐Ÿค” Provide online FAQs for your game and have a link to them on your box or rulebook.
    ๐Ÿ“ƒProvide an index in larger rulebooks, and bolden key pages for the entry.
    ๐Ÿง Avoiding writing rules โ€˜in universeโ€™, try to use common terms and clear language.
    ๐Ÿ—๏ธ Highlight keywords to help them stand out in rules and on components.
    ๐Ÿ“‘ Provide glossaries of game terms, especially any unique to your game.
    ๐Ÿ“” Provide reference cards or incorporate references onto player boards.
    ๐Ÿ’ญ Consider the information layout of your rulebook, is information laid out in a logical way for a new player?
    ๐Ÿ† Provide context for the game goal; what is the end goal, and provide that near the start of the rulebook and consider reminders on player boards.
    ๐ŸŽฎ Provide sample turns and guided tutorials for more complex games and remember to include the context of why, not just what.
    โ™Ÿ๏ธ Provide example strategies or character builds in more complex games.
    ๐Ÿ–๏ธ Encourage open-handed first plays in your rules for competitive games.
    ๐Ÿˆ Discourage quarter-backing play in your rules for cooperative games.
    ๐ŸŒ– Provide help for when rules change such as reference cards or warnings on a round tracker that a change is coming up.
    ๐ŸŽ›๏ธ Provide game variants and accommodations in your rulebook that help alleviate accessibility barriers.
    ๐Ÿ”“ Encourage players to bend rules when something is inaccessible!
    55 min
  • Ep 17: Minimal News, But Very Fast Babysitting - Ctrl, Alt, Access
    We're back from our winter Holiday. Accessibility news is light, but we're back and catching up.
    00:00 - Intro
    02:14 - Skyrim
    02:40 - Babysitting Mama Speedrunning
    07:55 - Train Simulator
    11:32 - Valheim
    13:00 - Workshop Prep
    17:18 - Fantasy Critic
    22:10 - Board Games
    23:27 - Braille Dice
    29:46 - Rebellion Accessibility Updates
    36:20 - Outro
    40 min
  • Ep 16: CAA's 2024 Accessibility Retrospective - Ctrl, Alt, Access
    Ctrl, Alt, Access reaches the end of its first year. Let's look back on a year of accessibility updates.
    00:00 โ€“ Intro
    00:50 โ€“ Looking back at the podcast
    02:00 โ€“ Looking back at the accessibility year of 2024
    02:20 โ€“ Game Awards 2024
    05:35 โ€“ Year of High Contrast Mode
    07:15 โ€“ Year of Cognitive Accessibility
    12:50 โ€“ Year of Audio Description
    16:30 โ€“ Senua's Saga: Hellblade II
    19:00 โ€“ Indie Games of 2024
    24:40 โ€“ More Accessibility controllers
    27:15 โ€“ Year of Remakes
    29:45 โ€“ What we look forward to in 2025
    30:11 โ€“ What we hope Nintendo will bring with Switch 2
    31:05 โ€“ Audio Description outside cut scenes
    31:50 โ€“ PS Access Controller for PC
    34:05 โ€“ Nintendo have Co-controller support and Accessibility tags in store
    35:00 โ€“ Access Controllers work on all consoles
    35:50 โ€“ Mental Health as the sixth accessibility category
    38:20 โ€“ Tone indicators in games and BSL in captions
    40:40 โ€“ Communication accessibility
    45:20 โ€“ "Design for ever gamer" and "Best practise in gaming" for blind gamers
    46:50 โ€“ IRIS plugin
    48:00 โ€“ Where to find us
    50 min
  • Ep 15: GA Conf USA 2024 Panel Discussions - Ctrl, Alt, Access
    Took us a month to catch up, but here's a recap of 16 hours of accessibility talks and panels worth knowing about.
    00:00 โ€“ Intro
    02:00 โ€“ DAY 1
    02:10 โ€“ Update from the industry
    04:55 โ€“ Accessible DOOM mod
    08:15 โ€“ Servers up, Everyone is welcome
    18:25 โ€“ Tourettes IRL
    22:40 โ€“ Developing in the dark
    26:46 โ€“ Cheat codes for all
    28:25 โ€“ Forgetting is frustrating
    30:25 โ€“ Overanalyzing and Syntezysing
    33:12 โ€“ Accessibility to burnout
    41:24 โ€“ DAY 2
    41:50 โ€“ Seeing into your future, developing an accessible game for later today
    45:30 โ€“ Open world and ADHD, a cautionary tale about love, pain and opportunity
    48:13 โ€“ Cognitive accessibility UX in Star Wars Jedi Survivor
    57:55 โ€“ #OpenForNaughtyDog
    59:40 โ€“ More than a saving throw
    1:03:05 โ€“ Skill tree unlocked, from consultant to inhouse
    1:05:30 โ€“ Hell welcomes all
    1:05:50 โ€“ How to line break subtitles
    1:06:50 โ€“ Accessible gadget for gamers
    1:08:40 โ€“ Developing the latest hardware accessibility offerings at Xbox
    1:14:30 โ€“ Where to find all the talks
    1:15:45 โ€“ Where to find us
    1 hr 17 min
  • Ep 14: We're Tired, and Consulted on More Games! - Ctrl, Alt, Access
    Sometimes, fluctuating disabilities mean you have to pivot plans, and that's okay x
    00:00 โ€“ Intro
    03:52 โ€“ Arevya played Super Market Simulator, Botany Manor
    05:30 โ€“ Steven Spohn and Mark Barlet are leaving AbleGamers
    08:40 โ€“ FDG 2025 will have the theme "Accessible Worlds, United Through Play"
    10:35 โ€“ Laura and Arevya have consulted on Sorry, We're Closed
    12:05 โ€“ Arevya consulted on Life Below
    14:43 โ€“ Lauras take on the PS5 PRO
    19:15 โ€“ Laura has played Mario & Luigi Brothership, Super Mario Party Jamboree, Dragon Age: The Veilguard, and LEGO Horizon Adventures
    36:25 โ€“ Where to find us
    39 min
  • Ep 13: An Eventful But Accessible Week in Gaming - Ctrl, Alt, Access
    We both had a pretty chaotic time this week if we're honest haha
    00:00 โ€“ Intro
    01:15 โ€“ Laura consulted on Dragon Age: The Veilguard and Life is Strange Double Exposure
    12:12 โ€“ Arevya called out SpillExpo
    19:00 โ€“ Arevya talks Mario Party Jamboree,I'm on Observation Duty 7, and Corekeeper
    25:20 โ€“ Laura talks Life is Strange Double Exposure 3-5, Slay the Princess, and Dragon Age: The Veilguard
    36:50 โ€“ NEWS UPDATE
    37:20 โ€“ Correction Call of Duty Black Ops 6 audio accessibility
    41:53 โ€“ Monster hunter wilds accessibility
    45:20 โ€“ Diablo 4 vessel of Hatred accessibility
    47:00 โ€“ Just Dance 2025 continues with its Seated choreographic
    48:30 โ€“ Dragon Age: The Veilguard accessibility
    53:30 โ€“ Where to find us
    59 min
  • Ep 12: Weddings, Life is Strange, and Accessible Horror - Ctrl, Alt, Access
    Arevya's back, we've got cool news, and accessible games are popping up in the most surprising of places.
    00:00 โ€“ Intro
    00:50 โ€“ Where have Arevya been
    04:20 โ€“ Laura consulted on Life is Strange: Double Exposure
    12:57 โ€“ Silent Hill 2 Remake
    24:15 โ€“ UFO 50
    26:56 โ€“ Metaphor Re Fantazio
    31:04 โ€“ NEWS UPDATE
    31:38 โ€“ Call of Cuty Black Ops 6 audio accessibility
    34:56 โ€“ Persona 3 Reload DLC - Episode Aegis accessibility
    37:06 โ€“ Star Wars Outlaws accessibility update
    39:09 โ€“ GAconf USA lineup is revealed
    43:22 โ€“ Question of the week and where to find us
    47 min
  • Ep 11: Pure, Wholesome, "Game Games" - Ctrl, Alt, Access
    Sometimes, we just need uncomplicated, joyous, fun factory games in our lives.
    00:00 - Intro
    01:21 - Arevya Chat
    01:31 - Outer Wilds
    05:44 - Astro Bot
    11:37 - Thank Goodness Youโ€™re Here
    16:56 - Mobile Gaming
    25:45 - Laura Chat
    25:48 - The Plucky Squire
    32:27 - Zero Zero: Perfect Stop
    34:26 - News Headlines
    35:01 - God of War Ragnarok Audio Descriptions and Hints
    37:31 - Tales of Kenzera: Zau Update
    39:41 - Easy Surf Cabernet Assessment
    44:06 - Satisfactory Arachnophobia
    45:36 - PS5 Pro
    1:00:29 - Outro and Question
    1 hr 5 min
  • Ep 10: The Calm Before the Storm! - Ctrl, Alt, Access
    Let's catch up on the news, before drowning in new releases and hardware imminently!
    00:00 โ€“ Intro
    01:22 โ€“ Arevya played: Outer Wilds, Zelda Ocarina of time, Ace Attorney
    19:45 โ€“ Laura played: Astro Bot, What the Car, Peglin, Full Throttle
    37:56 โ€“ NEWS UPDATE
    38:15 โ€“ Concord removed from sale after 2 weeks - Taking with it accessibility stuff
    48:18 โ€“ Proteus will refund / replace GamesCom units + an updated impressions
    55:17 โ€“ Question of the week
    59:53 โ€“ Where you can find us
    1 hr 4 min

About Ctrl, Alt, Access

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A video game accessibility podcast published twice monthly.