Cypher Speak

Cypher Speak

By Cypher SpeakLeisureGames
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Cypher Speak episodes

  • Cypher Speak 14: Rewind, Let’s Do It Again! Numenara Revisited
    We love Numenera! We’ll always love Numenera, but maybe you’re looking for a way to enhance your Numenera game and bring it up to a new level.

    We discuss how to upgrade your Numenera game with some of the new narrative options from newer Numenera Books, and how to include some newer Cypher System tech.

    Troy Covers how to upgrade your Numenera Game using new Numenera source material, including:

    Character Options 2
    The Into Numenera Series of books
    Numenera Bestiary 2
    Torment: Tides of Numenera

    Darcy Covers how to use new Cypher Tech in your game:

    Horror Mode from the Cypher System Rule Book
    Super Heroes in Numenera
    Post Apocolyptic rules
    Descriptors / Foci / Cyphers / Artifacts

    What did we miss? What have you added from other Cypher Sources into your game?

    Links:

    Baby Bestiary
    Lovecraftesque
    In Strange Aeons
    God’s Beyond
    Way of the Dinosaur
    GenCon Industry Insiders
    Invisible Sun

     



    Keep in touch & let us know your thoughts on the show or anything in the CypherSphere!

    Tweet at us:

    @CypherSpeakPod
    @TroyP23
    @DarcyLRoss
    #CypherSomeone


    Email us: [email protected]
    Review us: Cypher Speak iTunes Page
    Edited by Casey Ross

    Thanks for all the support so far!
    44 min
  • Cypher Speak 13: New Centropolis Was Once Just Centropolis
    ...But now it's New Centropolis not just Centropolis

    Why they changed it I can't say

    People just liked it better that way

     

    Darcy & Troy fly into the recursion of New Centropolis.  They talk about some cool ways to use New Centropolis in your Strange game, then they dive right into bringing you some of your favorite super hero references, and how you could use them in this recursion.

    Links

    Hero Machine
    TV Tropes

    Poddities

    Troy: Greg Stolze – Sinner
    Darcy:

    Masks RPG
    Nerds on a Roll
    Relations AP



    What Superhero Influences do you use in your game?



    Keep in touch & let us know your thoughts on the show or anything in the CypherSphere!

    Tweet at us:

    @CypherSpeakPod
    @TroyP23
    @DarcyLRoss
    #CypherSomeone


    Email us: [email protected]
    Review us: Cypher Speak iTunes Page
    Edited by Casey Ross

    Thanks for all the support so far!
    36 min
  • Cypher Speak 12: Shanna Germain Asset Interview
    Today Darcy and Troy interview Shanna Germain of Monte Cook Games.

    We travel back into the past of Predation, and learn some of its secrets.

    Links:

    Monte Cook Games

    Museum of the Earth

    Shanna Germain:

    Website
    Twitter
    Facebook




    Keep in touch & let us know your thoughts on the show or anything in the CypherSphere!

    Tweet at us:

    @CypherSpeakPod
    @TroyP23
    @DarcyLRoss
    #CypherSomeone


    Email us: [email protected]
    Review us: Cypher Speak iTunes Page
    Edited by Troy Pichelman

    Thanks for all the support so far!
    38 min
  • Cypher Speak 11: Level Up Your XP
    The most beautiful thing we can experience is the mysterious

    -Albert Einstein.
    Darcy & Troy discuss the many uses of XP in the Cypher System, from the usual things like re-rolls & tiering up to things like adding narrative flavor, modifying Numenera, establishing NPC contacts or houses, and more.

    Short-term Benefits:

    The Cypher System Rulebook lists the following ideas for short-term benefits:

    1 XP: Re-roll any die roll, Decline a GM Intrusion
    2 XP: Gain training in a very focused skill, Gain short term use of an item or ability


    Our other ideas:

    1 XP: Narrative flavor for a single scene

    The shopkeeper has a tell that allows you to negotiate a better price.
    You just happen to have a crowbar in your bag for opening this chest.
    Modify the way a cypher works, staying with the original use of the device, but stretching it a little bit.
    There is particular lighting in this warehouse fight that makes your character look really cool


    2 XP: Narrative flavor that lasts a bit longer

    Characters are able to modify or add a new ability to an artifact, perhaps with a drawback kor additional depletion effects.
    Recruit a friendly NPC that will help out the group for a short period of time, or is an expert in a specific field.
    A temporary safe house.





    Long-term Benefits:

    The Cypher System Rulebook lists the following ideas for long-term benefits:

    Familiarity: +1 to the die roll of a given task
    Contact: Someone helpful to the party that can assist them over a period of time.
    Home: A residence to call home.
    Title: A title
    Wealth: Characters come into some money
    Artifact: Create an artifact


    Some of our ideas:

    Long-term benefits should have a long and impactful effect on your campaign.

    Allow players to bring in someone from their backstory as a contact.
    Modify an existing artifact to have additional properties. Sort of a legacy weapon feel, so you have an item that grows with you.
    That creature you formed a bond with permanently becomes your companion animal.
    Your tinkering with that device/piece of Numenera allows you to permanently have a Google Glass-like HUD that tells you some extra information of things you look like (Horizon Zero Dawn’s scan ability, for instance)


    Refunds. If players invest in a long-term benefit and for some reason it’s not applicable anymore, you should consider refunding the XP they invested, or some portion of it.

    Maybe the contact did work out. Maybe the Title became hollow, Maybe the GM burned your home to the ground. If for whatever reason something you invested 3 XP in no longer has value, or is taken away, think about softening the blow with additional XP. These types of things should be GM Intrusions at least, and Troy would consider giving a bonus XP to the affected player.





    Poddities

    Troy: Jade Colossus: Ruins of the Ninth World.
    Darcy: The CypherCast podcast, run by the amazing David Wilson Brown & Andrew Cady, has picked up one of the most fabulous humans in the Monte Cook Games community as their new co-host: Dani Neary! I love this group already and can’t wait to hear new episodes with this trifecta of awesome.

    How do you use your XP in a Cypher System Game?  Let us know your thoughts!



    Keep in touch & let us know your thoughts on the show or anything in the CypherSphere!

    Tweet at us:

    @CypherSpeakPod
    @TroyP23
    @DarcyLRoss
    #CypherSomeone
    31 min
  • Cypher Speak 10: Flavors Galore
    Taste the rainbow. Darcy & Troy deliciously discuss the character option mechanic “flavors,” introduced in the Cypher System Rulebook; how to use them, how to make new ones, and some of the coolest new ones we can think of.

    Flavors:

    Schtick: Packages of abilities you can select from instead of your Type abilities so that you flavor that Type a little differently.
    In the Cypher System Rulebook (CSR) are four base Types: Warrior, Adept, Explorer, and Speaker, and five flavors with which to modify them:

    Stealth, Tech, Magic, Combat, and Skills and Knowledge



    Using Flavors:

    Gamemaster makes custom types for the campaign, selecting type & flavor combinations for the players to choose from. There is a Campaign Design Sheet in the CSR that lets you write out your custom types and delineate suggested Foci and Descriptors that make sense for your setting, which is helpful to communicate to the players what kinds of stories you’re intending to help tell.

    Cypher Harry Potter: Perhaps give all the Types a magic Flavor so everyone can use magic, but perhaps also some basic abilities like Onslaught – making some kind of magic shoot out of your want to hit things.


    For players, anytime you get a Type ability (as an Advancement or as you Tier up), you can opt to choose off your Flavor list instead of your Type list. It’s never forced, but it’s an option!
    Commitment Issues. It seems natural to be able to add a flavor later on if you’re starting from a “vanilla” or base Type. If you see your character turning more stealthy, this is a great way to easily support the character that emerges. Good for people who have trouble with commitment *cough* Darcy.

    Creating Your Own Flavors:

    Easiest way: Steal abilities from other Types of the same Tier, to easily keep the rough balance in line.

    Lots to choose from, outside of the four base Types in the CSR!

    3 in the Numenera Corebook: glaive, nano, and jack
    2 additional Numenera Types in Character Options 2: glint and seeker
    3 Types in the Strange Corebook: vector, paradox, and spinner
    4 Types in the Gods of the Fall setting: champion, shaper, destroyer, and savior. These are all flavored Types from the CSR, so there are not really new abilities from which to steal. They are good examples of creative ways to remix Types, however!
    More Types coming from the other Cypher System Worlds: Predation (releasing soon!) and Unmasked.




    Second easiest way: Reskin abilities to fit your flavor. Turn Onslaught from a force blast into shooting a fire arrow. Where a Glint convinces someone to do something with the Complete Lunacy ability, but if you steal that ability for a Warrior, perhaps it is done via Intimidation, and perhaps is powered by points from the Might pool.
    Beyond that, feel absolutely free to craft your own packages of abilities and skills to make the flavor you want. The above options are just the shortcuts 🙂

    Our Ideas for Flavors:

    Small: built for small creatures like Hobbitses! Perhaps bonuses to stealth, bonuses to hitting a bigger creature. Jeremy Land also wrote an excellent essay in CypherCaster Issue 4 talking about this exactly! Go buy it here, the whole issue is fabulous.
    Mundane: This flavor removes everything that smacks of having a power, and replaces it with things we use in our everyday lives as everyday people. Perfect for sitcom storytelling. Onslaught became skinned as an ability where someone used jargon so overwhelmingly that the target gave in to the demands of the assailant.

    Shout-outs:

    “FLAVORTOWN“: “Flavortown is a game about community, competition, and American Myth.” Check out this amazing,
    32 min
  • Cypher Speak 9: Numenara’s Marine Factions — The Beach Episode
    Under the sea. Darcy & Troy discuss two of Numenera’s delightful aquatic organizations, the piratical Red Fleet and the underwater city guardian-scientists, the Conflux. Both organizations inspire countless adventure hooks and can be pitted against the party or in cahoots with the party with equal pleasure.

    The Red Fleet:

    Schtick: Pirate/explorers who eschew man-made/Numenera artifacts and seek out natural wonders of the sea with their mystiously-grown “submergines”
    Described in the Numenera Core Book

    The Conflux:

    Schtick: Respected guardians and caretakers of underwater cities that hold breathable air, they seek Numenera to help them in this important duty.
    Described in Character Options 2, and references the oceia (underwater cities) and races detailed in Into the Deepand the glimmer Octopi of the Ninth World.
    Question to the listeners: What’s extra weird about the Brine Hierarch?! Is she a lich?

    Shout-outs:

    “There is no peace, there is only FASHION.” A take-off on the Sith Code, this sentiment echo’s Darcy’s strong assertion that the most important aspect of a faction is their fashion. The Mandalorians of Star Wars have cute-fancy armor, the Aeon Priests of Numenera have their silly orange robes, and bisexuals have their magical invisibility cloaks. It Is Known. This is a favored saying of Maddie Ray‘s, who is an amazing audio editor when she’s not literally being Rey from The Force Awakens or being a professional photographer or being generally amazing in every way. It is also a fabulous occasional segment on Never Tell Me The Pods, the best Star Wars podcast on the HoloNet and supportable on Patreon!
    The Protector of Concord Dawn (Star Wars Rebels Season 2 Episode 13) is about trying to secure a hyperspace route for the Rebellion that is currently held by Mandalorians… via diplomacy! 😀 Darcy gets a ton of inspiration for Numenera through the Clone Wars and Rebels animated Star Wars series.

    Poddities

    Troy: Blue Planet by Jeff Barber. Inspiring RPG worth reading even if just to steal for your Into the Deep Numenera games! It is also highly recommended by the subject of Darcy’s poddity….
    Darcy: Rich Howard is my go-to expert in the RPG world on aquatic gaming, and frankly my go-to marine biology expert more generally!

    Rich & Darcy chat about Aquatic Gaming on James Intracoso’s Tabletop Babble. Into the Deep gets rave reviews!

    Related to this chat, Rich ran an AMAZING D&D 5e Aquatic Adventure for Tabletop Babble’s Youtube Channel. See his advice in action!


    Rich writes a column for Tribality called From the Depths, which gives GM advice, mechanical builds of aquatic races and creatures for D&D, and much more! He has also written loads of award-winning material available on DriveThruRPG.

    If you want to support these endeavors and get cool pdfs and writing, support his personal Patreon!


    Rich also founded and co-hosts the amazing podcast Whelmed: The Young Justice Files about Young Justice, the DC Comics animated series about the “sidekicks” of superheroes, such as Batman’s Robin and Martian Manhunter’s Miss Martian. This show has broken my heart over and over again, and makes Aqualad one of the COOLEST CHARACTERS EVER and painfully Numenera. Watch it, and listen to Rich on Whelmed because he translates the byzantine world of DC comics and continuity and delivers impassioned, fascinating storytelling to flesh out the already great shot. They’ve also got amazing guests by voice actors and other creators related to the show! I can’t recommend it enough.

    If you love Whelmed (and you will!), support its production on Patreon!
    Keep an eye out for an Actual Play here with maybe me in it!
    32 min
  • Cypher Speak 8: High Powered Games
    Turn it up to 11. Darcy & Troy discuss high-powered play, both through leveling up to higher tiers and through power shifts, which enable play with superheroes and gods.

    Shout-outs:

    Inspiration for supers games: Whelmed: The Young Justice Files – A brilliant, moving, funny, accessible podcast that elaborates on the fantastic animated TV show Young Justice, which is streaming on Netflix and recently had a 3rd season announced! Hosts Caleb (of The RPG Academy) & Rich (of Tribality) are fabulous humans who bring to life the DC Universe and the excellent storytelling of YJ, even for people who had never touched that universe of media (like Darcy). They also have the support of many of the YJ creators, artists, voice actors and so on, and have really high profile guests with excellent conversations (except for Darcy’s). Support their Patreon if you like it!
    #HackWeekGang: Troy & Darcy play at hacking, but these podcasts are where to go for real discussions of hacking games! Some of the best hosts in the land, as well!

    Modifier Podcast (Twitter) is an interview-style podcast hosted by Meghan Dornbrock on the One Shot Network that focuses on “cool ways people alter games and gaming in the pursuit of better storytelling and a super fun time!”
    Stop, Hack, and Roll (Twitter) hosted by the fabulous James Malloy and Brandon Leon is a discussion-based podcast “about modifying, hacking, and houserulesing games.”



    Poddities

    Troy: Brandon Sanderson’s superhero book series, The Reckoners (and many other excellent books!). The Reckoners is about superpowered people who experience a darkness the more they use their powers, turning them further into villains. The Reckoners are non-powered people trying to take down these supervillains. Great inspiration for playing with the “high power at a cost” trope!
    Darcy: ConTessa is an organization that promotes and supports leaders in gaming who identify with historically marginalized or edged-out groups (such as women, LGBTQA+, people of color, people with disabilities, and more). Our events are run by people who identify as “other” in some way, but we welcome EVERYONE to participate in our events and play in our games!

    We’re looking for more gamemasters at Gen Con, and you can get your badge reimbursed if you run at least 6 hours of games and volunteer for 4 hours. 😀
    We also are running an online convention weekend around International Tabletop Day – come play or run things! I’m hosting an RPG Brunch discussion and am running a one-shot of Numenera!






    Keep in touch & let us know your thoughts on the show!

    Tweet at us:

    @CypherSpeakPod
    @TroyP23
    @DarcyLRoss
    #CypherSomeone


    Email us: [email protected]
    Review us: Cypher Speak iTunes Page
    Edited by Casey Ross

    Thanks for all the support so far!
    31 min
  • Cypher Speak 7: Gods of the Fall — Shifting in to Divine Gear
    The Gods Are Dead – Now It’s Your Turn. Darcy & Troy explore the Cypher System setting Gods of the Fall, the first of the worlds funded by the Worlds of the Cypher System Kickstarter. There is a lot to love about the Afterworld, the post-apocalyptic setting of Gods of the Fall, which is still reeling after heaven literally fell out of the sky and all the gods died. Players play characters discovering their divine sparks and potential to become fully fledged gods.

    Gods of the Fall has some amazing mechanics and setting goodness that you won’t want to miss, check it out!

    Safety in Gaming Resources: The X Card by the amazing John Stavropoulos & Panda’s Talking Games on its use, and Misdirect Mark’s episodes on safety and having a safety fail at the table even when you think you’re prepared.

    Poddities

    Troy: Marc Plourd’s blog Inspiration Strikes has a ton of fabulous content, especially for Gods of the Fall! Check out his reskins of the setting, like Legends of the Wild West, ideas about what ravers are like, and plagues that could inconvenience even the gods.
    Darcy: Amancay Kugler, GM extraordinaire, look for her events at Gen Con this year. See her Twitter for gaming & circus goodness! She performs with Acrobatica Infiniti Circus, which runs regularly in Chicago and also visits cons such as Gen Con, Indiana Comic Con, and C2E2.




    Keep in touch & let us know your thoughts on the show!

    Tweet at us:

    @CypherSpeakPod (!!!!!)
    @TroyP23
    @DarcyLRoss
    #CypherSomeone


    Email us: [email protected]
    Review us: Cypher Speak iTunes Page

    Thanks for all the support so far! You’re all divine in our eyes <3
    37 min

About Cypher Speak

From the publisher's feed

Darcy & Troy talk about Monte Cooks Games and the Cypher system which include Numenera, The Strange, Invisible Sun, and a number of other amazing settings and games. They touch on Game Mastering,…

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