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This episode was released two weeks early for patrons. To skip the wait on every episode, Star Master Log, and rules breakdown, join us at https://www.patreon.com/DarkStarAdventurecast
The crew wakes up in handcuffs on Sibylen with Viktor Strake holding all the cards. Before they can find out what he plans to do with them, Thorne cites a corporate policy clause from memory and walks everyone free. They have 24 hours before Strake can take them back into custody, and there's a $1.06 billion alien artifact auction to work.
Buy us a coffee: https://ko-fi.com/darkstaradventurecast
Meet the Crew:
Special thanks to Brad and Holly, our Scapegoat Syndicate members!
They're keeping the lights on, and the airlocks sealed.
This Star Master Log was released two weeks early for patrons. To skip the wait on every episode, Star Master Log, and rules breakdown, join us at https://www.patreon.com/DarkStarAdventurecast
Jeff breaks down Haleyy's Focus episode, where the entire session takes place inside her unconscious mind. He digs into how he designed a dream climax with no dice rolls, the hero's journey structure he used to walk Steph from denial to acceptance, and the full reveal of the mechanism behind Haleyy's identity split.
He covers:
New Star Master's Logs drop every other Tuesday, bridging the gap between our main adventure episodes.
Buy us a coffee: https://ko-fi.com/darkstaradventurecast
This rules breakdown was released two weeks early for patrons. To skip the wait on every episode, Star Master Log, and rules breakdown, join us at patreon.com/DarkStarAdventurecast
New series! Brian (Thorne's player and assistant [to the] star master) breaks down the rules behind the scenes of the Dark Star Adventurecast, a Stars Without Number actual-play podcast.
In this episode, Brian covers the "Club Up a Weapon" move action from the Stars Without Number revised rulebook (page 50), using the dreamscape combat from Episode 20 as a case study. What happens when a warrior gets stuck in melee with a rifle? The weapon-breaking rule on max damage created an unscripted chain reaction, and custom expert gadgets (a flashlight and an adhesive gun) gave the non-combat characters meaningful options in a fight.
New SWN Rules Explained episodes drop every other Thursday, breaking down the mechanics behind the adventure.
Buy us a coffee: https://ko-fi.com/darkstaradventurecast
Haleyy lies unconscious on the floor of an alien facility, trapped in a dream she can't wake from. Inside her mind, she's 12 years old again, riding bikes with childhood versions of her crewmates, following a mysterious signal into the woods. But the dream turns dark, and Haleyy is forced to confront the truth about who she really is.
Want episodes 2 weeks earlier? Check out our Patreon, where episodes are always early and ad-free! https://www.patreon.com/DarkStarAdventurecast
Or buy us a coffee: https://ko-fi.com/darkstaradventurecast
Meet the Crew:
Special thanks to Brad and Holly, our Scapegoat Syndicate members!
They're keeping the lights on, and the airlocks sealed.
Get the next Star Master Log right now! This episode was released two weeks early for our patrons. To skip the wait and get bonus world-building posts and behind-the-scenes secrets, join the inner circle at: patreon.com/DarkStarAdventurecast
Or buy us a coffee: https://ko-fi.com/darkstaradventurecast
Jeff breaks down Robert's focus episode, where the crew learns that Robert Ross is clone designation RR7 and that Haley died on Ventos during an extraction gone wrong. He covers how the players turned a dramatic backstory flashback into Tropic Thunder in space, the war movie structure he used to make the emotional gut punch land, and what the clone program reveals about the campaign's corporate factions.
He covers:
New Star Master's Logs drop every other Tuesday, bridging the gap between our main adventure episodes.
Robert finally tells the crew what he knows about Haleyy's past. Deep in the jungles of Ventos during the Red Rice Wars, a clone squadron led by a man with piercing blue eyes and an incredibly high opinion of himself was sent to extract a captured commander named Haley. One Y. What they found in those caves, and what happened after, changes everything the crew thought they knew about their friend.
Want episodes 2 weeks earlier? Check out our Patreon, where episodes are always early and ad-free! https://www.patreon.com/DarkStarAdventurecast
Or buy us a coffee: https://ko-fi.com/darkstaradventurecast
Meet the Crew:
Special thanks to Brad and Holly, our Scapegoat Syndicate members!
They're keeping the lights on, and the airlocks sealed.
Get the next Star Master Log right now! This episode was released two weeks early for our patrons. To skip the wait and get bonus world-building posts and behind-the-scenes secrets, join the inner circle at: patreon.com/DarkStarAdventurecast
Or buy us a coffee: https://ko-fi.com/darkstaradventurecast
Jeff breaks down the fifth episode of the Sibylen arc, where the crew battles surgical spider bots in an alien operating theater and gets their first look at whatever built this place through a pylon window. He talks about refereeing chaos on the fly, designing truly alien encounters, and what the gyroscope megastructure means for the rest of the season.
He covers:
New Star Master's Logs drop every other Tuesday, bridging the gap between our main adventure episodes.
The surgical bots are awake, and the crew of the Scapegoat did not schedule an appointment. What follows is the least dignified combat in the history of the Viridian Expanse - and that's before Robert gets involved.
Then the pylon activates. And things stop being funny.
Want episodes 2 weeks earlier? Check out our Patreon, where episodes are always early and ad-free! https://www.patreon.com/DarkStarAdventurecast
Or buy us a coffee: https://ko-fi.com/darkstaradventurecast
Meet the Crew:
Special thanks to Brad and Holly, our Scapegoat Syndicate members!
They're keeping the lights on, and the airlocks sealed.
Get the next Star Master Log right now! This episode was released two weeks early for our patrons. To skip the wait and get bonus world-building posts and behind-the-scenes secrets, join the inner circle at: patreon.com/DarkStarAdventurecast
Jeff breaks down the fourth episode of the Sibylen arc, where the crew tackled two of the greatest challenges in TTRPGs: a puzzle, and a short climb down a shaft. He digs into his philosophy on puzzle design and reveals the grim purpose behind the Nautilus room.
He covers:
Buy us a coffee: https://ko-fi.com/darkstaradventurecast
Deep in the Sibylen Exosite, the crew faces two of the greatest challenges a party can face: a 30-foot drop and a puzzle. After Hailey tests the limits of "superhero landings," the party discovers the mysterious Nautilus Room.
Restoring power to this level is their only way forward, but in an abandoned alien quarantine facility, "turning the lights on" will come with a price.
Want episodes 2 weeks earlier? Check out our Patreon, where episodes are always early and ad-free! https://www.patreon.com/DarkStarAdventurecast
Or buy us a coffee: https://ko-fi.com/darkstaradventurecast
Meet the Crew:
Special thanks to Brad and Holly, our Scapegoat Syndicate members!
They're keeping the lights on, and the airlocks sealed.
From the publisher's feed
THE VERIDIAN EXPANSE IS A PLACE WHERE DEBTS ARE PAID IN BLOOD.
In a galaxy of corporate cold wars and fading fringe worlds, the crew of the Scapegoat is just trying to stay flying. From…
Dark Star Adventurecast is a narrative sci-fi actual play. We play Stars Without Number live, and edit what happens into a story worth following. If The Expanse and Firefly are your kind of sci-fi, give it a listen.
MEET THE CREW:
JOIN THE INNER CIRCLE: Star Master Logs two weeks early, ad-free episodes, and exclusive world-building archives at patreon.com/DarkStarAdventurecast
SHOP THE SECTOR: Official merchandise and tabletop adventures written by Jeff at darkstaradventures.com
New episodes drop every other Tuesday. Star Master Log debriefs on the off-weeks.
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